#PF014: Slepnir: SuperDex Entry
Suggested by: Ryu Shikaze
| Data | Ability | Class | Dex Flavor | Evo Info | Location | Egg | Breeding | ||||||||||
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| Type Chart | Training | Stats | Move List | Egg Moves | HM Moves | TM Moves | Move Tutors | ||||||||||
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| Previous: Aquash |
Regional Dex Bombur |
Next: Insomite | |||||||||||||||
| Previous: Aquash |
National Dex | Next: Gork | |||||||||||||||
| Sprites and artwork of Pokémon Factory pokémon are ©The Pokémon Factory and are not to be used elsewhere. | |||||||||||||||||
| Imagery | |||||||||||||||||
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Front
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| Bombur Generation (PF2) | |||||||||||||||||
| Concept Art | |||||||||||||||||
Slepnir by Deckadecu![]() | |||||||||||||||||
| Pokémon Data | |||||||||||||||||
| Name | Pokédex Type | Height | Weight | ||||||||||||||
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Spectre Pokémon |
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| Ability | |||||||||||||||||
| Adaptability | Powers up moves of the same type. | ||||||||||||||||
| Classification | |||||||||||||||||
| Type | Color | Body Style | Habitat | ||||||||||||||
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White |
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| Pokédex Flavor | |||||||||||||||||
| Gold | Silver | Its sheer presence gives a chill. If one looms around you, expect sickness or misfortune. | |||||||||||||||
| Supplemental | Based on Slepnir, steed of Odin | ||||||||||||||||
| Evolution Chain | |||||||||||||||||
| Basic Stage | |||||||||||||||||
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| Location Report | |||||||||||||||||
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| Location | Rarity | Time | Season | Weather | Max. Level | ||||||||||||
| Area Unknown. | |||||||||||||||||
| Breeding Chain | |||||||||||||||||
| Does not breed. | |||||||||||||||||
| Breeding Details | |||||||||||||||||
| Gender Ratio | Egg Group | Steps to Hatch | Egg Cycles | ||||||||||||||
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No Eggs |
20655 Steps | 81 | ||||||||||||||
| Type Chart | |||||||||||||||||
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| Takes 0x damage from | ![]() ![]() |
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| Takes ¼x damage from | |||||||||||||||||
| Takes ½x damage from | ![]() ![]() |
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| Takes 2x damage from | ![]() ![]() ![]() ![]() |
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| Takes 4x damage from | |||||||||||||||||
| Hidden Machine Moves | |||||||||||||||||
| Generation V | |||||||||||||||||
| HM# | Move Name | Type | Category | Power | Accuracy | PP | Effect Rate | ||||||||||
![]() HM02 |
Fly | ![]() |
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90 | -- | 15 | -- | ||||||||||
| The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town. | |||||||||||||||||
| Technical Machine Moves | |||||||||||||||||
| Generation IV | |||||||||||||||||
| TM# | Move Name | Type | Category | Power | Accuracy | PP | Effect Rate | ||||||||||
TM06 |
Toxic | ![]() |
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-- | 90% | 10 | -- | ||||||||||
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||||||||||
TM10 |
Hidden Power | ![]() |
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-- | 100% | 15 | -- | ||||||||||
| A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||||||||||
TM12 |
Taunt | ![]() |
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-- | 100% | 20 | -- | ||||||||||
| The foe is taunted into a rage that allows it to use only attack moves for two to four turns. | |||||||||||||||||
TM15 |
Hyper Beam | ![]() |
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150 | 90% | 5 | -- | ||||||||||
| The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | |||||||||||||||||
TM16 |
Light Screen | ![]() |
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-- | -- | 30 | -- | ||||||||||
| A wondrous wall of light is put up to suppress damage from special attacks for five turns. | |||||||||||||||||
TM17 |
Protect | ![]() |
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-- | -- | 10 | -- | ||||||||||
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||||||||||
TM18 |
Rain Dance | ![]() |
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-- | -- | 5 | -- | ||||||||||
| The user summons a heavy rain that falls for five turns, powering up Water-type moves. | |||||||||||||||||
TM21 |
Frustration | ![]() |
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-- | 100% | 20 | -- | ||||||||||
| A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||||||||||
TM23 |
Iron Tail | ![]() |
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100 | 75% | 15 | 30% | ||||||||||
| The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat. | |||||||||||||||||
TM24 |
Thunderbolt | ![]() |
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95 | 100% | 15 | 10% | ||||||||||
| A strong electric blast is loosed at the foe. It may also leave the foe paralyzed. | |||||||||||||||||
TM25 |
Thunder | ![]() |
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120 | 70% | 10 | 30% | ||||||||||
| A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. | |||||||||||||||||
TM27 |
Return | ![]() |
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-- | 100% | 20 | -- | ||||||||||
| A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||||||||||
TM29 |
Psychic | ![]() |
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90 | 100% | 10 | 10% | ||||||||||
| The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat. | |||||||||||||||||
TM30 |
Shadow Ball | ![]() |
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80 | 100% | 15 | 20% | ||||||||||
| The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. | |||||||||||||||||
TM32 |
Double Team | ![]() |
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-- | -- | 15 | -- | ||||||||||
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||||||||||
TM37 |
Sandstorm | ![]() |
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-- | -- | 10 | -- | ||||||||||
| A five-turn sand-storm is summoned to hurt all combatant types except Rock, Ground, and Steel. | |||||||||||||||||
TM41 |
Torment | ![]() |
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-- | 100% | 15 | -- | ||||||||||
| The user torments and enrages the foe, making it incapable of using the same move twice in a row. | |||||||||||||||||
TM42 |
Facade | ![]() |
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70 | 100% | 20 | -- | ||||||||||
| An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | |||||||||||||||||
TM43 |
Secret Power | ![]() |
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70 | 100% | 20 | 30% | ||||||||||
| The user attacks with a secret power. Its added effects vary depending on the user's environment. | |||||||||||||||||
TM44 |
Rest | ![]() |
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-- | -- | 10 | -- | ||||||||||
| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||||||||||
| TM# | Move Name | Type | Category | Power | Accuracy | PP | Effect Rate | ||||||||||
TM45 |
Attract | ![]() |
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-- | 100% | 15 | -- | ||||||||||
| If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | |||||||||||||||||
TM49 |
Snatch | ![]() |
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-- | -- | 10 | -- | ||||||||||
| The user steals the effects of any healing or status-changing move the foe attempts to use. | |||||||||||||||||
TM57 |
Charge Beam | ![]() |
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50 | 90% | 10 | 70% | ||||||||||
| The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. | |||||||||||||||||
TM58 |
Endure | ![]() |
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-- | -- | 10 | -- | ||||||||||
| The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. | |||||||||||||||||
TM61 |
Will-O-Wisp | ![]() |
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-- | 75% | 15 | 100% | ||||||||||
| The user shoots a sinister, bluish white flame at the foe to inflict a burn. | |||||||||||||||||
TM63 |
Embargo | ![]() |
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-- | 100% | 15 | -- | ||||||||||
| It prevents the target from using its held item. Its Trainer is also prevented from using items on it. | |||||||||||||||||
TM66 |
Payback | ![]() |
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50 | 100% | 10 | -- | ||||||||||
| If the user can use this attack after the foe attacks, its power is doubled. | |||||||||||||||||
TM68 |
Giga Impact | ![]() |
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150 | 90% | 5 | -- | ||||||||||
| The user charges at the foe using every bit of its power. The user must rest on the next turn. | |||||||||||||||||
TM73 |
Thunder Wave | ![]() |
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-- | 100% | 20 | 100% | ||||||||||
| A weak electric charge is launched at the foe. It causes paralysis if it hits. | |||||||||||||||||
TM78 |
Captivate | ![]() |
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-- | 100% | 20 | -- | ||||||||||
| If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |||||||||||||||||
TM79 |
Dark Pulse | ![]() |
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80 | 100% | 15 | 20% | ||||||||||
| The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. | |||||||||||||||||
TM82 |
Sleep Talk | ![]() |
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-- | -- | 10 | -- | ||||||||||
| While it is asleep, the user randomly uses one of the moves it knows. | |||||||||||||||||
TM83 |
Natural Gift | ![]() |
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-- | 100% | 15 | -- | ||||||||||
| The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||||||||||
TM87 |
Swagger | ![]() |
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-- | 90% | 15 | -- | ||||||||||
| The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |||||||||||||||||
TM90 |
Substitute | ![]() |
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-- | -- | 10 | -- | ||||||||||
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||||||||||
| Move Tutor Moves | |||||||||||||||||
| Tutor# | Move Name | Type | Category | Power | Accuracy | PP | Effect Rate | ||||||||||
| Back to SuperDex index | |||||||||||||||||
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HM02

TM06

TM10

TM12
TM16
TM18
TM23
TM24
TM29
TM30
TM37
TM61
