#PF013: Aquash: SuperDex Entry
Suggested by: Seale
| Data | Ability | Class | Dex Flavor | Evo Info | Location | Egg | Breeding | ||||||||||
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| Type Chart | Training | Stats | Move List | Egg Moves | HM Moves | TM Moves | Move Tutors | ||||||||||
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| Previous: Flamash |
Regional Dex Bombur |
Next: Slepnir | |||||||||||||||
| Previous: Flamash |
National Dex | Next: Slepnir | |||||||||||||||
| Sprites and artwork of Pokémon Factory pokémon are ©The Pokémon Factory and are not to be used elsewhere. | |||||||||||||||||
| Imagery | |||||||||||||||||
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Front
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| Bombur Generation (PF2) | |||||||||||||||||
| Concept Art | |||||||||||||||||
Antarctros Deckadecu By AntarctrosBy Deckadecu
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| Pokémon Data | |||||||||||||||||
| Name | Pokédex Type | Height | Weight | ||||||||||||||
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Fertile Pokémon |
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| Ability | |||||||||||||||||
| Adaptability | Powers up moves of the same type. | ||||||||||||||||
| Classification | |||||||||||||||||
| Type | Color | Body Style | Habitat | ||||||||||||||
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Blue |
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| Pokédex Flavor | |||||||||||||||||
| Gold | Silver | Its body holds the purest water in the world. Rich vegetation often grows in its footprints. | |||||||||||||||
| Supplemental | One of the three Legendary Steeds | ||||||||||||||||
| Evolution Chain | |||||||||||||||||
| Basic Stage | |||||||||||||||||
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| Location Report | |||||||||||||||||
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| Location | Rarity | Time | Season | Weather | Max. Level | ||||||||||||
| Area Unknown. | |||||||||||||||||
| Breeding Chain | |||||||||||||||||
| Does not breed. | |||||||||||||||||
| Breeding Details | |||||||||||||||||
| Gender Ratio | Egg Group | Steps to Hatch | Egg Cycles | ||||||||||||||
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No Eggs |
20655 Steps | 81 | ||||||||||||||
| Type Chart | |||||||||||||||||
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| Takes 0x damage from | |||||||||||||||||
| Takes ¼x damage from | |||||||||||||||||
| Takes ½x damage from | ![]() ![]() ![]() ![]() |
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| Takes 2x damage from | ![]() ![]() |
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| Takes 4x damage from | |||||||||||||||||
| Hidden Machine Moves | |||||||||||||||||
| Generation V | |||||||||||||||||
| HM# | Move Name | Type | Category | Power | Accuracy | PP | Effect Rate | ||||||||||
![]() HM02 |
Fly | ![]() |
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90 | -- | 15 | -- | ||||||||||
| The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town. | |||||||||||||||||
![]() HM04 |
Strength | ![]() |
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80 | -- | 15 | -- | ||||||||||
| The user brutally shoves the target at maximum power. This move can also be used to push boulders. | |||||||||||||||||
| Technical Machine Moves | |||||||||||||||||
| Generation IV | |||||||||||||||||
| TM# | Move Name | Type | Category | Power | Accuracy | PP | Effect Rate | ||||||||||
TM03 |
Water Pulse | ![]() |
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60 | 100% | 20 | 20% | ||||||||||
| The user attacks the foe with a pulsing blast of water. It may also confuse the foe. | |||||||||||||||||
TM06 |
Toxic | ![]() |
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-- | 90% | 10 | -- | ||||||||||
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||||||||||
TM07 |
Hail | ![]() |
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-- | -- | 10 | -- | ||||||||||
| The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | |||||||||||||||||
TM10 |
Hidden Power | ![]() |
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-- | 100% | 15 | -- | ||||||||||
| A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||||||||||
TM13 |
Ice Beam | ![]() |
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95 | 100% | 10 | 10% | ||||||||||
| The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. | |||||||||||||||||
TM14 |
Blizzard | ![]() |
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120 | 70% | 5 | 10% | ||||||||||
| A howling blizzard is summoned to strike the foe. It may also freeze the target solid. | |||||||||||||||||
TM15 |
Hyper Beam | ![]() |
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150 | 90% | 5 | -- | ||||||||||
| The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | |||||||||||||||||
TM17 |
Protect | ![]() |
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-- | -- | 10 | -- | ||||||||||
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||||||||||
TM18 |
Rain Dance | ![]() |
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-- | -- | 5 | -- | ||||||||||
| The user summons a heavy rain that falls for five turns, powering up Water-type moves. | |||||||||||||||||
TM21 |
Frustration | ![]() |
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-- | 100% | 20 | -- | ||||||||||
| A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||||||||||
TM23 |
Iron Tail | ![]() |
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100 | 75% | 15 | 30% | ||||||||||
| The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat. | |||||||||||||||||
TM24 |
Thunderbolt | ![]() |
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95 | 100% | 15 | 10% | ||||||||||
| A strong electric blast is loosed at the foe. It may also leave the foe paralyzed. | |||||||||||||||||
TM25 |
Thunder | ![]() |
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120 | 70% | 10 | 30% | ||||||||||
| A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. | |||||||||||||||||
TM27 |
Return | ![]() |
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-- | 100% | 20 | -- | ||||||||||
| A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||||||||||
TM32 |
Double Team | ![]() |
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-- | -- | 15 | -- | ||||||||||
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||||||||||
TM37 |
Sandstorm | ![]() |
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-- | -- | 10 | -- | ||||||||||
| A five-turn sand-storm is summoned to hurt all combatant types except Rock, Ground, and Steel. | |||||||||||||||||
TM42 |
Facade | ![]() |
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70 | 100% | 20 | -- | ||||||||||
| An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | |||||||||||||||||
TM43 |
Secret Power | ![]() |
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70 | 100% | 20 | 30% | ||||||||||
| The user attacks with a secret power. Its added effects vary depending on the user's environment. | |||||||||||||||||
TM44 |
Rest | ![]() |
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-- | -- | 10 | -- | ||||||||||
| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||||||||||
TM45 |
Attract | ![]() |
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-- | 100% | 15 | -- | ||||||||||
| If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | |||||||||||||||||
| TM# | Move Name | Type | Category | Power | Accuracy | PP | Effect Rate | ||||||||||
TM55 |
Brine | ![]() |
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65 | 100% | 10 | -- | ||||||||||
| If the foe's HP is down to about half, this attack will hit with double the power. | |||||||||||||||||
TM58 |
Endure | ![]() |
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-- | -- | 10 | -- | ||||||||||
| The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. | |||||||||||||||||
TM68 |
Giga Impact | ![]() |
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150 | 90% | 5 | -- | ||||||||||
| The user charges at the foe using every bit of its power. The user must rest on the next turn. | |||||||||||||||||
TM72 |
Avalanche | ![]() |
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60 | 100% | 10 | -- | ||||||||||
| An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. | |||||||||||||||||
TM78 |
Captivate | ![]() |
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-- | 100% | 20 | -- | ||||||||||
| If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |||||||||||||||||
TM82 |
Sleep Talk | ![]() |
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-- | -- | 10 | -- | ||||||||||
| While it is asleep, the user randomly uses one of the moves it knows. | |||||||||||||||||
TM83 |
Natural Gift | ![]() |
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-- | 100% | 15 | -- | ||||||||||
| The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||||||||||
TM87 |
Swagger | ![]() |
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-- | 90% | 15 | -- | ||||||||||
| The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |||||||||||||||||
TM90 |
Substitute | ![]() |
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-- | -- | 10 | -- | ||||||||||
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||||||||||
| Move Tutor Moves | |||||||||||||||||
| Generation V | |||||||||||||||||
| Tutor# | Move Name | Type | Category | Power | Accuracy | PP | Effect Rate | ||||||||||
MT04 |
Bounce | ![]() |
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85 | 85% | 5 | 30% | ||||||||||
| The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe. | |||||||||||||||||
MT05 |
Signal Beam | ![]() |
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75 | 100% | 15 | 10% | ||||||||||
| The user attacks with a sinister beam of light. It may also confuse the target. | |||||||||||||||||
MT10 |
Dual Chop | ![]() |
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40 | 90% | 15 | -- | ||||||||||
| The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row. | |||||||||||||||||
MT12 |
Gunk Shot | ![]() |
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120 | 70% | 5 | 30% | ||||||||||
| The user shoots filthy garbage at the target to attack. It may also poison the target. | |||||||||||||||||
MT13 |
ThunderPunch | ![]() |
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75 | 100% | 15 | 10% | ||||||||||
| The foe is punched with an electrified fist. It may leave the target with paralysis. | |||||||||||||||||
MT15 |
Ice Punch | ![]() |
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75 | 100% | 15 | 10% | ||||||||||
| The foe is punched with an icy fist. It may leave the target frozen. | |||||||||||||||||
MT26 |
Earth Power | ![]() |
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90 | 100% | 10 | 10% | ||||||||||
| The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def. | |||||||||||||||||
MT27 |
Zen Headbutt | ![]() |
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80 | 90% | 15 | 20% | ||||||||||
| The user focuses its willpower to its head and rams the foe. It may also make the target flinch. | |||||||||||||||||
MT28 |
Foul Play | ![]() |
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95 | 100% | 15 | -- | ||||||||||
| The user turns the target's power against it. The higher the target's Attack stat, the greater the damage. | |||||||||||||||||
MT33 |
Bind | ![]() |
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15 | 85% | 20 | -- | ||||||||||
| A long body or tentacles are used to bind and squeeze the foe for two to five turns. | |||||||||||||||||
| Back to SuperDex index | |||||||||||||||||
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By Antarctros
By Deckadecu








HM02


TM03

TM06

TM07
TM10
TM23
TM24
TM37
TM44
MT04

MT13
MT15

