#DS017: Shephur: SuperDex Entry
Suggested by: Antarctros
| Data | Ability | Class | Dex Flavor | Evo Info | Location | Egg | Breeding | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Type Chart | Training | Stats | Move List | Egg Moves | HM Moves | TM Moves | Move Tutors | ||||||||||
![]() |
|||||||||||||||||
| Previous: Peipelt |
Regional Dex Bombur: Delta Species |
Next: Chubbunk | |||||||||||||||
| Previous: Peipelt |
National Dex | Next: Lillipup | |||||||||||||||
| Sprites and artwork of Pokémon Factory pokémon are ©The Pokémon Factory and are not to be used elsewhere. | |||||||||||||||||
| Imagery | |||||||||||||||||
|
Overworld
Front
| |||||||||||||||||
| Concept Art | |||||||||||||||||
Shephur by Antarctros![]() | |||||||||||||||||
| Pokémon Data | |||||||||||||||||
| Name | Pokédex Type | Height | Weight | ||||||||||||||
|
Working Dog Pokémon |
|
|
||||||||||||||
| Ability | |||||||||||||||||
| Frisk | The Pokémon can check the foe's held item. | ||||||||||||||||
| Technician | Powers up the Pokémon's weaker moves. | ||||||||||||||||
| Classification | |||||||||||||||||
| Type | Color | Body Style | Habitat | ||||||||||||||
![]() |
Gray |
|
|
||||||||||||||
| Pokédex Flavor | |||||||||||||||||
| Diamond | It is eager to help its Trainer with everyday chores, which is why it is seen as a very valuable pet. | ||||||||||||||||
| Pearl | It is a great team player that gets along well with its partners, but it is wary of feline Pok�mon. | ||||||||||||||||
| Evolution Chain | |||||||||||||||||
| Basic Stage | »»» | Stage 1 | |||||||||||||||
![]() | ![]() Lv.20 |
![]() |
|||||||||||||||
| Location Report | |||||||||||||||||
|
|
|||||||||||||||||
| Location | Rarity | Time | Season | Weather | Max. Level | ||||||||||||
| Route B | Uncommon | Morning, Day | All | All | Lv. 10 | ||||||||||||
| Route C | Uncommon | Morning, Day | All | All | Lv. 10 | ||||||||||||
| Route F | Uncommon | Morning, Day | All | All | Lv. 18 | ||||||||||||
| Route G | Uncommon | Morning, Day | All | All | Lv. 18 | ||||||||||||
| Route I | Uncommon | Morning, Day | All | All | Lv. 23 | ||||||||||||
| Route J | Uncommon | Morning, Day | All | All | Lv. 25 | ||||||||||||
| Route D | Uncommon | Morning, Day | All | All | Lv. 14 | ||||||||||||
| Route E | Uncommon | Morning, Day | All | All | Lv. 18 | ||||||||||||
| Route H | Uncommon | Morning, Day | All | All | Lv. 23 | ||||||||||||
| Route K | Uncommon | Morning, Day | All | All | Lv. 25 | ||||||||||||
| Breeding Chain | |||||||||||||||||
| Parent | »»» | Egg | »»» | Baby | |||||||||||||
![]() | ![]() | ![]() | ![]() | ![]() |
|||||||||||||
| Breeding Details | |||||||||||||||||
| Gender Ratio | Egg Group | Steps to Hatch | Egg Cycles | ||||||||||||||
|
Terrestrial |
5355 Steps | 21 | ||||||||||||||
| Type Chart | |||||||||||||||||
|
|||||||||||||||||
| Takes 0x damage from | ![]() |
||||||||||||||||
| Takes ¼x damage from | |||||||||||||||||
| Takes ½x damage from | ![]() |
||||||||||||||||
| Takes 2x damage from | ![]() |
||||||||||||||||
| Takes 4x damage from | |||||||||||||||||
| Training Details | |||||||||||||||||
| Base Happiness | Capture Rate | Wild Hold Item | Growth Group | ||||||||||||||
| 70 | 90 |
|
Medium Fast 1,000,000 Points |
||||||||||||||
| Stats | |||||||||||||||||
| Base Stats | HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | |||||||||||
| 94 | 50 | 88 | 50 | 88 | 76 | ||||||||||||
| Total: | 446 | ||||||||||||||||
| Effort Points | 2 | ||||||||||||||||
| Move List | |||||||||||||||||
| Level | Move Name | Type | Category | Power | Accuracy | PP | Effect Rate | ||||||||||
| -- | Tackle | ![]() |
![]() |
50 | 100% | 35 | -- | ||||||||||
| A physical attack in which the user charges and slams into the target with its whole body. | |||||||||||||||||
| -- | Odor Sleuth | ![]() |
![]() |
-- | -- | 40 | -- | ||||||||||
| Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe. | |||||||||||||||||
| -- | Tail Whip | ![]() |
![]() |
-- | 100% | 30 | -- | ||||||||||
| The user wags its tail cutely, making the foe less wary. The target's Defense stat is lowered. | |||||||||||||||||
| -- | Growl | ![]() |
![]() |
-- | 100% | 40 | -- | ||||||||||
| The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. | |||||||||||||||||
| 04 | Tail Whip | ![]() |
![]() |
-- | 100% | 30 | -- | ||||||||||
| The user wags its tail cutely, making the foe less wary. The target's Defense stat is lowered. | |||||||||||||||||
| 07 | Growl | ![]() |
![]() |
-- | 100% | 40 | -- | ||||||||||
| The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. | |||||||||||||||||
| 10 | Bite | ![]() |
![]() |
60 | 100% | 25 | 30% | ||||||||||
| The target is bitten with viciously sharp fangs. It may make the target flinch. | |||||||||||||||||
| 13 | Charm | ![]() |
![]() |
-- | 100% | 20 | -- | ||||||||||
| The user charmingly stares at the foe, making it less wary. The target's Attack is sharply lowered. | |||||||||||||||||
| 16 | Howl | ![]() |
![]() |
-- | -- | 40 | -- | ||||||||||
| The user howls loudly to raise its spirit, boosting its Attack stat. | |||||||||||||||||
| 19 | Covet | ![]() |
![]() |
60 | 100% | 40 | -- | ||||||||||
| The user endearingly approaches the foe, then steals the item the foe is holding. | |||||||||||||||||
| 20 | Cotton Spore | ![]() |
![]() |
-- | 100% | 40 | -- | ||||||||||
| The user releases cottonlike spores that cling to the foe, sharply reducing its Speed stat. | |||||||||||||||||
| 24 | Helping Hand | ![]() |
![]() |
-- | -- | 20 | -- | ||||||||||
| A move that boosts the power of the ally's attack in a Double Battle. | |||||||||||||||||
| 29 | Fetch | ![]() |
![]() |
-- | -- | 40 | -- | ||||||||||
| Retrieve items or other Pokémon. | |||||||||||||||||
| 34 | Take Down | ![]() |
![]() |
90 | 85% | 20 | -- | ||||||||||
| A reckless, full-body charge attack for slamming into the foe. It also damages the user a little. | |||||||||||||||||
| 39 | Safeguard | ![]() |
![]() |
-- | -- | 25 | -- | ||||||||||
| The user creates a protective field that prevents status problems for five turns. | |||||||||||||||||
| 44 | Double-Edge | ![]() |
![]() |
120 | 100% | 15 | -- | ||||||||||
| A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. | |||||||||||||||||
| Egg Moves | |||||||||||||||||
| Move Name | Type | Category | Power | Accuracy | PP | Effect Rate | |||||||||||
![]() | Body Slam | ![]() |
![]() |
85 | 100% | 15 | 30% | ||||||||||
| The user drops onto the foe with its full body weight. It may leave the foe paralyzed. | |||||||||||||||||
![]() | Crunch | ![]() |
![]() |
80 | 100% | 15 | 20% | ||||||||||
| The user crunches up the target with sharp fangs. It may also lower the target's Defense stat. | |||||||||||||||||
![]() | Detect | ![]() |
![]() |
-- | -- | 5 | -- | ||||||||||
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||||||||||
![]() | Faint Attack | ![]() |
![]() |
60 | -- | 20 | -- | ||||||||||
| The user approaches the target disarmingly, then throws a sucker punch. It hits without fail. | |||||||||||||||||
![]() | Fire Fang | ![]() |
![]() |
65 | 95% | 15 | 10% | ||||||||||
| The user bites with flame-cloaked fangs. It may also make the target flinch or leave it burned. | |||||||||||||||||
![]() | Ice Fang | ![]() |
![]() |
65 | 95% | 15 | 10% | ||||||||||
| The user bites with cold-infused fangs. It may also make the target flinch or leave it frozen. | |||||||||||||||||
![]() | Pursuit | ![]() |
![]() |
40 | 100% | 20 | -- | ||||||||||
| An attack move that inflicts double damage if used on a foe that is switching out of battle. | |||||||||||||||||
![]() | Thunder Fang | ![]() |
![]() |
65 | 95% | 15 | 10% | ||||||||||
| The user bites with electrified fangs. It may also make the target flinch or leave it with paralysis. | |||||||||||||||||
| Hidden Machine Moves | |||||||||||||||||
| Generation V | |||||||||||||||||
| HM# | Move Name | Type | Category | Power | Accuracy | PP | Effect Rate | ||||||||||
![]() HM02 |
Fly | ![]() |
![]() |
90 | -- | 15 | -- | ||||||||||
| The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town. | |||||||||||||||||
![]() HM03 |
Surf | ![]() |
![]() |
95 | -- | 15 | -- | ||||||||||
| It swamps the area around the user with a giant wave. It can also be used for crossing water. | |||||||||||||||||
![]() HM06 |
Dive | ![]() |
![]() |
80 | -- | 10 | -- | ||||||||||
| Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean. | |||||||||||||||||
| Technical Machine Moves | |||||||||||||||||
| Generation IV | |||||||||||||||||
| TM# | Move Name | Type | Category | Power | Accuracy | PP | Effect Rate | ||||||||||
TM03 |
Water Pulse | ![]() |
![]() |
60 | 100% | 20 | 20% | ||||||||||
| The user attacks the foe with a pulsing blast of water. It may also confuse the foe. | |||||||||||||||||
TM05 |
Roar | ![]() |
![]() |
-- | 100% | 20 | -- | ||||||||||
| The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends. | |||||||||||||||||
TM06 |
Toxic | ![]() |
![]() |
-- | 90% | 10 | -- | ||||||||||
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||||||||||
TM08 |
Bulk Up | ![]() |
![]() |
-- | -- | 20 | -- | ||||||||||
| The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats. | |||||||||||||||||
TM10 |
Hidden Power | ![]() |
![]() |
-- | 100% | 15 | -- | ||||||||||
| A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||||||||||
TM11 |
Sunny Day | ![]() |
![]() |
-- | -- | 5 | -- | ||||||||||
| The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||||||||||||
TM12 |
Taunt | ![]() |
![]() |
-- | 100% | 20 | -- | ||||||||||
| The foe is taunted into a rage that allows it to use only attack moves for two to four turns. | |||||||||||||||||
TM15 |
Hyper Beam | ![]() |
![]() |
150 | 90% | 5 | -- | ||||||||||
| The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | |||||||||||||||||
TM17 |
Protect | ![]() |
![]() |
-- | -- | 10 | -- | ||||||||||
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||||||||||
TM18 |
Rain Dance | ![]() |
![]() |
-- | -- | 5 | -- | ||||||||||
| The user summons a heavy rain that falls for five turns, powering up Water-type moves. | |||||||||||||||||
TM21 |
Frustration | ![]() |
![]() |
-- | 100% | 20 | -- | ||||||||||
| A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||||||||||
TM22 |
SolarBeam | ![]() |
![]() |
120 | 100% | 10 | -- | ||||||||||
| A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | |||||||||||||||||
TM23 |
Iron Tail | ![]() |
![]() |
100 | 75% | 15 | 30% | ||||||||||
| The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat. | |||||||||||||||||
TM24 |
Thunderbolt | ![]() |
![]() |
95 | 100% | 15 | 10% | ||||||||||
| A strong electric blast is loosed at the foe. It may also leave the foe paralyzed. | |||||||||||||||||
TM25 |
Thunder | ![]() |
![]() |
120 | 70% | 10 | 30% | ||||||||||
| A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. | |||||||||||||||||
TM26 |
Earthquake | ![]() |
![]() |
100 | 100% | 10 | -- | ||||||||||
| The user sets off an earthquake that hits all the Pokémon in the battle. | |||||||||||||||||
TM27 |
Return | ![]() |
![]() |
-- | 100% | 20 | -- | ||||||||||
| A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||||||||||
TM28 |
Dig | ![]() |
![]() |
80 | 100% | 10 | -- | ||||||||||
| The user burrows, then attacks the next turn. It can also enter underground tunnels or find items. | |||||||||||||||||
TM30 |
Shadow Ball | ![]() |
![]() |
80 | 100% | 15 | 20% | ||||||||||
| The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. | |||||||||||||||||
TM32 |
Double Team | ![]() |
![]() |
-- | -- | 15 | -- | ||||||||||
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||||||||||
| TM# | Move Name | Type | Category | Power | Accuracy | PP | Effect Rate | ||||||||||
TM34 |
Shock Wave | ![]() |
![]() |
60 | -- | 20 | -- | ||||||||||
| The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. | |||||||||||||||||
TM35 |
Flamethrower | ![]() |
![]() |
95 | 100% | 15 | 10% | ||||||||||
| The foe is scorched with an intense blast of fire. The target may also be left with a burn. | |||||||||||||||||
TM36 |
Sludge Bomb | ![]() |
![]() |
90 | 100% | 10 | 30% | ||||||||||
| Explosive sludge is hurled at the target. It may also poison the target. | |||||||||||||||||
TM38 |
Fire Blast | ![]() |
![]() |
120 | 85% | 5 | 10% | ||||||||||
| The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. | |||||||||||||||||
TM41 |
Torment | ![]() |
![]() |
-- | 100% | 15 | -- | ||||||||||
| The user torments and enrages the foe, making it incapable of using the same move twice in a row. | |||||||||||||||||
TM42 |
Facade | ![]() |
![]() |
70 | 100% | 20 | -- | ||||||||||
| An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | |||||||||||||||||
TM43 |
Secret Power | ![]() |
![]() |
70 | 100% | 20 | 30% | ||||||||||
| The user attacks with a secret power. Its added effects vary depending on the user's environment. | |||||||||||||||||
TM44 |
Rest | ![]() |
![]() |
-- | -- | 10 | -- | ||||||||||
| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||||||||||
TM45 |
Attract | ![]() |
![]() |
-- | 100% | 15 | -- | ||||||||||
| If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | |||||||||||||||||
TM46 |
Thief | ![]() |
![]() |
40 | 100% | 10 | -- | ||||||||||
| The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. | |||||||||||||||||
TM50 |
Overheat | ![]() |
![]() |
140 | 90% | 5 | -- | ||||||||||
| The user attacks the foe at full power. The attack's recoil sharply reduces the user's Sp. Atk stat. | |||||||||||||||||
TM56 |
Fling | ![]() |
![]() |
-- | 100% | 10 | -- | ||||||||||
| The user flings its held item at the foe to attack. Its power and effects depend on the item. | |||||||||||||||||
TM58 |
Endure | ![]() |
![]() |
-- | -- | 10 | -- | ||||||||||
| The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. | |||||||||||||||||
TM66 |
Payback | ![]() |
![]() |
50 | 100% | 10 | -- | ||||||||||
| If the user can use this attack after the foe attacks, its power is doubled. | |||||||||||||||||
TM68 |
Giga Impact | ![]() |
![]() |
150 | 90% | 5 | -- | ||||||||||
| The user charges at the foe using every bit of its power. The user must rest on the next turn. | |||||||||||||||||
TM73 |
Thunder Wave | ![]() |
![]() |
-- | 100% | 20 | 100% | ||||||||||
| A weak electric charge is launched at the foe. It causes paralysis if it hits. | |||||||||||||||||
TM78 |
Captivate | ![]() |
![]() |
-- | 100% | 20 | -- | ||||||||||
| If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |||||||||||||||||
TM82 |
Sleep Talk | ![]() |
![]() |
-- | -- | 10 | -- | ||||||||||
| While it is asleep, the user randomly uses one of the moves it knows. | |||||||||||||||||
TM83 |
Natural Gift | ![]() |
![]() |
-- | 100% | 15 | -- | ||||||||||
| The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||||||||||
TM87 |
Swagger | ![]() |
![]() |
-- | 90% | 15 | -- | ||||||||||
| The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |||||||||||||||||
| TM# | Move Name | Type | Category | Power | Accuracy | PP | Effect Rate | ||||||||||
TM90 |
Substitute | ![]() |
![]() |
-- | -- | 10 | -- | ||||||||||
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||||||||||
| Move Tutor Moves | |||||||||||||||||
| Generation V | |||||||||||||||||
| Tutor# | Move Name | Type | Category | Power | Accuracy | PP | Effect Rate | ||||||||||
MT03 |
Drill Run | ![]() |
![]() |
80 | 95% | 10 | -- | ||||||||||
| The user crashes into its target while rotating its body like a drill. It has a raised critical hit rate. | |||||||||||||||||
MT04 |
Bounce | ![]() |
![]() |
85 | 85% | 5 | 30% | ||||||||||
| The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe. | |||||||||||||||||
MT05 |
Signal Beam | ![]() |
![]() |
75 | 100% | 15 | 10% | ||||||||||
| The user attacks with a sinister beam of light. It may also confuse the target. | |||||||||||||||||
MT06 |
Iron Head | ![]() |
![]() |
80 | 100% | 15 | 30% | ||||||||||
| The foe slams the target with its steel-hard head. It may also make the target flinch. | |||||||||||||||||
MT10 |
Dual Chop | ![]() |
![]() |
40 | 90% | 15 | -- | ||||||||||
| The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row. | |||||||||||||||||
MT12 |
Gunk Shot | ![]() |
![]() |
120 | 70% | 5 | 30% | ||||||||||
| The user shoots filthy garbage at the target to attack. It may also poison the target. | |||||||||||||||||
MT13 |
ThunderPunch | ![]() |
![]() |
75 | 100% | 15 | 10% | ||||||||||
| The foe is punched with an electrified fist. It may leave the target with paralysis. | |||||||||||||||||
MT14 |
Fire Punch | ![]() |
![]() |
75 | 100% | 15 | 10% | ||||||||||
| The target is punched with a fiery fist. It may also leave the target with a burn. | |||||||||||||||||
MT15 |
Ice Punch | ![]() |
![]() |
75 | 100% | 15 | 10% | ||||||||||
| The foe is punched with an icy fist. It may leave the target frozen. | |||||||||||||||||
MT20 |
Block | ![]() |
![]() |
-- | -- | 5 | -- | ||||||||||
| The user blocks the foe's way with arms spread wide to prevent escape. | |||||||||||||||||
MT24 |
Iron Tail | ![]() |
![]() |
100 | 75% | 15 | 30% | ||||||||||
| The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat. | |||||||||||||||||
MT26 |
Earth Power | ![]() |
![]() |
90 | 100% | 10 | 10% | ||||||||||
| The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def. | |||||||||||||||||
MT27 |
Zen Headbutt | ![]() |
![]() |
80 | 90% | 15 | 20% | ||||||||||
| The user focuses its willpower to its head and rams the foe. It may also make the target flinch. | |||||||||||||||||
MT28 |
Foul Play | ![]() |
![]() |
95 | 100% | 15 | -- | ||||||||||
| The user turns the target's power against it. The higher the target's Attack stat, the greater the damage. | |||||||||||||||||
MT30 |
Gravity | ![]() |
![]() |
-- | -- | 5 | -- | ||||||||||
| Gravity is intensified for five turns, making moves involving flying unusable and negating Levitation. | |||||||||||||||||
MT33 |
Bind | ![]() |
![]() |
15 | 85% | 20 | -- | ||||||||||
| A long body or tentacles are used to bind and squeeze the foe for two to five turns. | |||||||||||||||||
| Back to SuperDex index | |||||||||||||||||
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
||||||||||















Male:
Female:













HM02


TM03
TM05
TM06
TM08
TM11
TM12
TM22
TM23
TM24
TM26
TM30
TM44
MT03

MT13
MT14
MT15