#DS018: Chubbunk: SuperDex Entry
Suggested by: Arcaleoh
| Data | Ability | Class | Dex Flavor | Evo Info | Location | Egg | Breeding | ||||||||||
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| Type Chart | Training | Stats | Move List | Egg Moves | HM Moves | TM Moves | Move Tutors | ||||||||||
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| Previous: Shephur |
Regional Dex Bombur: Delta Species |
Next: Limmunk | |||||||||||||||
| Previous: Watchog |
National Dex | Next: Limmunk | |||||||||||||||
| Sprites and artwork of Pokémon Factory pokémon are ©The Pokémon Factory and are not to be used elsewhere. | |||||||||||||||||
| Imagery | |||||||||||||||||
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Front
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| Concept Art | |||||||||||||||||
Chubbunk by Arcaleoh![]() | |||||||||||||||||
| Pokémon Data | |||||||||||||||||
| Name | Pokédex Type | Height | Weight | ||||||||||||||
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Storage Pokémon |
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| Ability | |||||||||||||||||
| Gluttony | Encourages the early use of a held Berry. | ||||||||||||||||
| Classification | |||||||||||||||||
| Type | Color | Body Style | Habitat | ||||||||||||||
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Brown |
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| Pokédex Flavor | |||||||||||||||||
| Diamond | It grossly overeats in order to store extra energy for winter, which it keeps in its cheek pouches. | ||||||||||||||||
| Pearl | Although curious and affable, it will become extremely nervous if food is not immediately available. | ||||||||||||||||
| Evolution Chain | |||||||||||||||||
| Basic Stage | »»» | Stage 1 | |||||||||||||||
![]() | ![]() Lv.15 |
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| Location Report | |||||||||||||||||
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| Location | Rarity | Time | Season | Weather | Max. Level | ||||||||||||
| Route A | Common | Morning, Day | All | All | Lv. 5 | ||||||||||||
| Route B | Common | Morning, Day | All | All | Lv. 10 | ||||||||||||
| Route C | Common | Morning, Day | All | All | Lv. 10 | ||||||||||||
| Route F | Common | Morning, Day | All | All | Lv. 18 | ||||||||||||
| Route G | Common | Morning, Day | All | All | Lv. 18 | ||||||||||||
| Route I | Common | Morning, Day | All | All | Lv. 23 | ||||||||||||
| Route J | Common | Morning, Day | All | All | Lv. 25 | ||||||||||||
| Route D | Common | Morning, Day | All | All | Lv. 14 | ||||||||||||
| Route E | Common | Morning, Day | All | All | Lv. 18 | ||||||||||||
| Route H | Common | Morning, Day | All | All | Lv. 23 | ||||||||||||
| Route K | Common | Morning, Day | All | All | Lv. 25 | ||||||||||||
| Breeding Chain | |||||||||||||||||
| Parent | »»» | Egg | »»» | Baby | |||||||||||||
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| Breeding Details | |||||||||||||||||
| Gender Ratio | Egg Group | Steps to Hatch | Egg Cycles | ||||||||||||||
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Terrestrial |
4080 Steps | 16 | ||||||||||||||
| Type Chart | |||||||||||||||||
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| Takes 0x damage from | ![]() |
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| Takes ¼x damage from | |||||||||||||||||
| Takes ½x damage from | ![]() |
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| Takes 2x damage from | ![]() |
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| Takes 4x damage from | |||||||||||||||||
| Training Details | |||||||||||||||||
| Base Happiness | Capture Rate | Wild Hold Item | Growth Group | ||||||||||||||
| 70 | 255 |
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Medium Fast 1,000,000 Points |
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| Stats | |||||||||||||||||
| Base Stats | HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | |||||||||||
| 45 | 55 | 39 | 35 | 39 | 42 | ||||||||||||
| Total: | 255 | ||||||||||||||||
| Effort Points | 1 | ||||||||||||||||
| Move List | |||||||||||||||||
| Level | Move Name | Type | Category | Power | Accuracy | PP | Effect Rate | ||||||||||
| -- | Tackle | ![]() |
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50 | 100% | 35 | -- | ||||||||||
| A physical attack in which the user charges and slams into the target with its whole body. | |||||||||||||||||
| -- | Growl | ![]() |
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-- | 100% | 40 | -- | ||||||||||
| The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. | |||||||||||||||||
| 05 | Defense Curl | ![]() |
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-- | -- | 40 | -- | ||||||||||
| The user curls up to conceal weak spots and raise its Defense stat. | |||||||||||||||||
| 09 | Rollout | ![]() |
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30 | 90% | 20 | -- | ||||||||||
| The user continually rolls into the foe over five turns. It becomes stronger each time it hits. | |||||||||||||||||
| 16 | Yawn | ![]() |
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-- | -- | 10 | -- | ||||||||||
| The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn. | |||||||||||||||||
| 21 | Charm | ![]() |
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-- | 100% | 20 | -- | ||||||||||
| The user charmingly stares at the foe, making it less wary. The target's Attack is sharply lowered. | |||||||||||||||||
| 27 | Headbutt | ![]() |
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70 | 100% | 15 | 30% | ||||||||||
| The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. | |||||||||||||||||
| 34 | Collect | ![]() |
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-- | -- | 10 | -- | ||||||||||
| Collect food to attack or consume. | |||||||||||||||||
| 34 | Food Fight | ![]() |
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-- | 100% | 10 | -- | ||||||||||
| Use collected food to attack the foe. | |||||||||||||||||
| 34 | Consume | ![]() |
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-- | -- | 10 | -- | ||||||||||
| Eat collected food to recover energy. | |||||||||||||||||
| 42 | Rest | ![]() |
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-- | -- | 10 | -- | ||||||||||
| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||||||||||
| Egg Moves | |||||||||||||||||
| Move Name | Type | Category | Power | Accuracy | PP | Effect Rate | |||||||||||
![]() | Agility | ![]() |
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-- | -- | 30 | -- | ||||||||||
| The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. | |||||||||||||||||
![]() | Amnesia | ![]() |
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-- | -- | 20 | -- | ||||||||||
| The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat. | |||||||||||||||||
![]() | Bite | ![]() |
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60 | 100% | 25 | 30% | ||||||||||
| The target is bitten with viciously sharp fangs. It may make the target flinch. | |||||||||||||||||
![]() | Counter | ![]() |
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-- | 100% | 20 | -- | ||||||||||
| A retaliation move that counters any physical attack, inflicting double the damage taken. | |||||||||||||||||
![]() | Dizzy Punch | ![]() |
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70 | 100% | 10 | 20% | ||||||||||
| The foe is hit with a rhythmically launched punch that may also leave it confused. | |||||||||||||||||
![]() | Double Kick | ![]() |
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30 | 100% | 30 | -- | ||||||||||
| The foe is quickly kicked twice in succession using both feet. | |||||||||||||||||
![]() | Double-Edge | ![]() |
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120 | 100% | 15 | -- | ||||||||||
| A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. | |||||||||||||||||
![]() | Quick Attack | ![]() |
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40 | 100% | 30 | -- | ||||||||||
| The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first. | |||||||||||||||||
![]() | Reversal | ![]() |
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-- | 100% | 15 | -- | ||||||||||
| An all-out attack that becomes more powerful the less HP the user has. | |||||||||||||||||
![]() | Scary Face | ![]() |
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-- | 100% | 10 | -- | ||||||||||
| The user frightens the foe with a scary face to sharply reduce its Speed stat. | |||||||||||||||||
![]() | Swords Dance | ![]() |
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-- | -- | 30 | -- | ||||||||||
| A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. | |||||||||||||||||
![]() | Take Down | ![]() |
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90 | 85% | 20 | -- | ||||||||||
| A reckless, full-body charge attack for slamming into the foe. It also damages the user a little. | |||||||||||||||||
| Hidden Machine Moves | |||||||||||||||||
| Generation V | |||||||||||||||||
| HM# | Move Name | Type | Category | Power | Accuracy | PP | Effect Rate | ||||||||||
![]() HM01 |
Cut | ![]() |
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50 | -- | 30 | -- | ||||||||||
| The target is cut with a scythe or a claw. It can also be used to cut down thin trees. | |||||||||||||||||
![]() HM02 |
Fly | ![]() |
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90 | -- | 15 | -- | ||||||||||
| The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town. | |||||||||||||||||
![]() HM03 |
Surf | ![]() |
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95 | -- | 15 | -- | ||||||||||
| It swamps the area around the user with a giant wave. It can also be used for crossing water. | |||||||||||||||||
![]() HM06 |
Dive | ![]() |
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80 | -- | 10 | -- | ||||||||||
| Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean. | |||||||||||||||||
| Technical Machine Moves | |||||||||||||||||
| Generation IV | |||||||||||||||||
| TM# | Move Name | Type | Category | Power | Accuracy | PP | Effect Rate | ||||||||||
TM03 |
Water Pulse | ![]() |
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60 | 100% | 20 | 20% | ||||||||||
| The user attacks the foe with a pulsing blast of water. It may also confuse the foe. | |||||||||||||||||
TM06 |
Toxic | ![]() |
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-- | 90% | 10 | -- | ||||||||||
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||||||||||
TM08 |
Bulk Up | ![]() |
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-- | -- | 20 | -- | ||||||||||
| The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats. | |||||||||||||||||
TM10 |
Hidden Power | ![]() |
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-- | 100% | 15 | -- | ||||||||||
| A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||||||||||
TM11 |
Sunny Day | ![]() |
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-- | -- | 5 | -- | ||||||||||
| The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||||||||||||
TM12 |
Taunt | ![]() |
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-- | 100% | 20 | -- | ||||||||||
| The foe is taunted into a rage that allows it to use only attack moves for two to four turns. | |||||||||||||||||
TM13 |
Ice Beam | ![]() |
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95 | 100% | 10 | 10% | ||||||||||
| The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. | |||||||||||||||||
TM14 |
Blizzard | ![]() |
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120 | 70% | 5 | 10% | ||||||||||
| A howling blizzard is summoned to strike the foe. It may also freeze the target solid. | |||||||||||||||||
TM16 |
Light Screen | ![]() |
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-- | -- | 30 | -- | ||||||||||
| A wondrous wall of light is put up to suppress damage from special attacks for five turns. | |||||||||||||||||
TM17 |
Protect | ![]() |
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-- | -- | 10 | -- | ||||||||||
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||||||||||
TM18 |
Rain Dance | ![]() |
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-- | -- | 5 | -- | ||||||||||
| The user summons a heavy rain that falls for five turns, powering up Water-type moves. | |||||||||||||||||
TM21 |
Frustration | ![]() |
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-- | 100% | 20 | -- | ||||||||||
| A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||||||||||
TM24 |
Thunderbolt | ![]() |
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95 | 100% | 15 | 10% | ||||||||||
| A strong electric blast is loosed at the foe. It may also leave the foe paralyzed. | |||||||||||||||||
TM25 |
Thunder | ![]() |
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120 | 70% | 10 | 30% | ||||||||||
| A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. | |||||||||||||||||
TM27 |
Return | ![]() |
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-- | 100% | 20 | -- | ||||||||||
| A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||||||||||
TM28 |
Dig | ![]() |
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80 | 100% | 10 | -- | ||||||||||
| The user burrows, then attacks the next turn. It can also enter underground tunnels or find items. | |||||||||||||||||
TM30 |
Shadow Ball | ![]() |
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80 | 100% | 15 | 20% | ||||||||||
| The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. | |||||||||||||||||
TM32 |
Double Team | ![]() |
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-- | -- | 15 | -- | ||||||||||
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||||||||||
TM34 |
Shock Wave | ![]() |
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60 | -- | 20 | -- | ||||||||||
| The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. | |||||||||||||||||
TM42 |
Facade | ![]() |
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70 | 100% | 20 | -- | ||||||||||
| An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | |||||||||||||||||
| TM# | Move Name | Type | Category | Power | Accuracy | PP | Effect Rate | ||||||||||
TM43 |
Secret Power | ![]() |
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70 | 100% | 20 | 30% | ||||||||||
| The user attacks with a secret power. Its added effects vary depending on the user's environment. | |||||||||||||||||
TM44 |
Rest | ![]() |
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-- | -- | 10 | -- | ||||||||||
| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||||||||||
TM45 |
Attract | ![]() |
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-- | 100% | 15 | -- | ||||||||||
| If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | |||||||||||||||||
TM46 |
Thief | ![]() |
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40 | 100% | 10 | -- | ||||||||||
| The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. | |||||||||||||||||
TM49 |
Snatch | ![]() |
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-- | -- | 10 | -- | ||||||||||
| The user steals the effects of any healing or status-changing move the foe attempts to use. | |||||||||||||||||
TM57 |
Charge Beam | ![]() |
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50 | 90% | 10 | 70% | ||||||||||
| The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. | |||||||||||||||||
TM58 |
Endure | ![]() |
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-- | -- | 10 | -- | ||||||||||
| The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. | |||||||||||||||||
TM70 |
Flash | ![]() |
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-- | 100% | 20 | -- | ||||||||||
| The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. | |||||||||||||||||
TM73 |
Thunder Wave | ![]() |
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-- | 100% | 20 | 100% | ||||||||||
| A weak electric charge is launched at the foe. It causes paralysis if it hits. | |||||||||||||||||
TM78 |
Captivate | ![]() |
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-- | 100% | 20 | -- | ||||||||||
| If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |||||||||||||||||
TM82 |
Sleep Talk | ![]() |
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-- | -- | 10 | -- | ||||||||||
| While it is asleep, the user randomly uses one of the moves it knows. | |||||||||||||||||
TM83 |
Natural Gift | ![]() |
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-- | 100% | 15 | -- | ||||||||||
| The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||||||||||
TM86 |
Grass Knot | ![]() |
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-- | 100% | 20 | -- | ||||||||||
| The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. | |||||||||||||||||
TM87 |
Swagger | ![]() |
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-- | 90% | 15 | -- | ||||||||||
| The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |||||||||||||||||
TM88 |
Pluck | ![]() |
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60 | 100% | 20 | -- | ||||||||||
| The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect. | |||||||||||||||||
TM89 |
U-Turn | ![]() |
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70 | 100% | 20 | -- | ||||||||||
| After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | |||||||||||||||||
TM90 |
Substitute | ![]() |
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-- | -- | 10 | -- | ||||||||||
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||||||||||
| Move Tutor Moves | |||||||||||||||||
| Generation V | |||||||||||||||||
| Tutor# | Move Name | Type | Category | Power | Accuracy | PP | Effect Rate | ||||||||||
MT03 |
Drill Run | ![]() |
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80 | 95% | 10 | -- | ||||||||||
| The user crashes into its target while rotating its body like a drill. It has a raised critical hit rate. | |||||||||||||||||
MT04 |
Bounce | ![]() |
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85 | 85% | 5 | 30% | ||||||||||
| The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe. | |||||||||||||||||
MT05 |
Signal Beam | ![]() |
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75 | 100% | 15 | 10% | ||||||||||
| The user attacks with a sinister beam of light. It may also confuse the target. | |||||||||||||||||
MT06 |
Iron Head | ![]() |
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80 | 100% | 15 | 30% | ||||||||||
| The foe slams the target with its steel-hard head. It may also make the target flinch. | |||||||||||||||||
MT07 |
Super Fang | ![]() |
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-- | 90% | 10 | -- | ||||||||||
| The user chomps hard on the foe with its sharp front fangs. It cuts the target's HP to half. | |||||||||||||||||
MT10 |
Dual Chop | ![]() |
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40 | 90% | 15 | -- | ||||||||||
| The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row. | |||||||||||||||||
MT11 |
Low Kick | ![]() |
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-- | 100% | 20 | -- | ||||||||||
| A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes. | |||||||||||||||||
MT12 |
Gunk Shot | ![]() |
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120 | 70% | 5 | 30% | ||||||||||
| The user shoots filthy garbage at the target to attack. It may also poison the target. | |||||||||||||||||
MT13 |
ThunderPunch | ![]() |
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75 | 100% | 15 | 10% | ||||||||||
| The foe is punched with an electrified fist. It may leave the target with paralysis. | |||||||||||||||||
MT14 |
Fire Punch | ![]() |
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75 | 100% | 15 | 10% | ||||||||||
| The target is punched with a fiery fist. It may also leave the target with a burn. | |||||||||||||||||
MT15 |
Ice Punch | ![]() |
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75 | 100% | 15 | 10% | ||||||||||
| The foe is punched with an icy fist. It may leave the target frozen. | |||||||||||||||||
MT20 |
Block | ![]() |
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-- | -- | 5 | -- | ||||||||||
| The user blocks the foe's way with arms spread wide to prevent escape. | |||||||||||||||||
MT24 |
Iron Tail | ![]() |
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100 | 75% | 15 | 30% | ||||||||||
| The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat. | |||||||||||||||||
MT25 |
Aqua Tail | ![]() |
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90 | 90% | 10 | -- | ||||||||||
| The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | |||||||||||||||||
MT26 |
Earth Power | ![]() |
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90 | 100% | 10 | 10% | ||||||||||
| The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def. | |||||||||||||||||
MT27 |
Zen Headbutt | ![]() |
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80 | 90% | 15 | 20% | ||||||||||
| The user focuses its willpower to its head and rams the foe. It may also make the target flinch. | |||||||||||||||||
MT28 |
Foul Play | ![]() |
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95 | 100% | 15 | -- | ||||||||||
| The user turns the target's power against it. The higher the target's Attack stat, the greater the damage. | |||||||||||||||||
MT29 |
Superpower | ![]() |
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120 | 100% | 5 | -- | ||||||||||
| The user attacks the foe with great power. However, it also lowers the user's Attack and Defense. | |||||||||||||||||
MT30 |
Gravity | ![]() |
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-- | -- | 5 | -- | ||||||||||
| Gravity is intensified for five turns, making moves involving flying unusable and negating Levitation. | |||||||||||||||||
MT31 |
Dragon Pulse | ![]() |
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90 | 100% | 10 | -- | ||||||||||
| The target is attacked with a shock wave generated in the user's gaping mouth. | |||||||||||||||||
| Back to SuperDex index | |||||||||||||||||
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Male:
Female:











HM01


TM03
TM06
TM08
TM10
TM11
TM12
TM13
TM16
TM24
TM28
TM30
TM44
TM86
TM88
TM89
MT03

MT13
MT14
MT15