#DS052: Viciub: SuperDex Entry
Suggested by: Antarctros
| Data | Ability | Class | Dex Flavor | Evo Info | Location | Egg | Breeding | ||||||||||
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| Type Chart | Training | Stats | Move List | Egg Moves | HM Moves | TM Moves | Move Tutors | ||||||||||
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| Previous: Rostilt |
Regional Dex Bombur: Delta Species |
Next: Perfatal | |||||||||||||||
| Previous: Vankolor |
National Dex | Next: Caquixotic | |||||||||||||||
| Sprites and artwork of Pokémon Factory pokémon are ©The Pokémon Factory and are not to be used elsewhere. | |||||||||||||||||
| Imagery | |||||||||||||||||
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Front
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| Concept Art | |||||||||||||||||
Viciub by Antarctros![]() | |||||||||||||||||
| Pokémon Data | |||||||||||||||||
| Name | Pokédex Type | Height | Weight | ||||||||||||||
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Vulture Pokémon |
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| Ability | |||||||||||||||||
| Hustle | Boosts the Attack stat, but lowers accuracy. | ||||||||||||||||
| Hidden: Anger Point | Maxes Attack after taking a critical hit. | ||||||||||||||||
| Classification | |||||||||||||||||
| Type | Color | Body Style | Habitat | ||||||||||||||
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Black |
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| Pokédex Flavor | |||||||||||||||||
| Diamond | It is a mean Pokémon that only stops bickering with others in order to do so with its own snake. | ||||||||||||||||
| Pearl | Some say that the snake coerces VICIUB into villainy, but in truth both just potentiate each other. | ||||||||||||||||
| Evolution Chain | |||||||||||||||||
| Basic Stage | »»» | Stage 1 | |||||||||||||||
![]() | ![]() ![]() Level-up while knowing Nasty Plot |
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| Location Report | |||||||||||||||||
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| Location | Rarity | Time | Season | Weather | Max. Level | ||||||||||||
| Anchore Town | All | All | All | Lv. | |||||||||||||
| Friend Area | |||||||||||||||||
| Jungle: | Wicked Jungle | ||||||||||||||||
| Breeding Chain | |||||||||||||||||
| Parent | »»» | Egg | »»» | Baby | |||||||||||||
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| Breeding Details | |||||||||||||||||
| Gender Ratio | Egg Group | Steps to Hatch | Egg Cycles | ||||||||||||||
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Avian Monster |
5355 Steps | 21 | ||||||||||||||
| Type Chart | |||||||||||||||||
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| Takes 0x damage from | ![]() ![]() |
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| Takes ¼x damage from | |||||||||||||||||
| Takes ½x damage from | ![]() ![]() ![]() |
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| Takes 2x damage from | ![]() ![]() ![]() ![]() ![]() |
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| Takes 4x damage from | |||||||||||||||||
| Training Details | |||||||||||||||||
| Base Happiness | Capture Rate | Wild Hold Item | Growth Group | ||||||||||||||
| 35 | 0 |
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Medium Fast 1,000,000 Points |
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| Stats | |||||||||||||||||
| Base Stats | HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | |||||||||||
| 80 | 70 | 70 | 60 | 50 | 30 | ||||||||||||
| Total: | 360 | ||||||||||||||||
| Effort Points | 1 | ||||||||||||||||
| Move List | |||||||||||||||||
| Level | Move Name | Type | Category | Power | Accuracy | PP | Effect Rate | ||||||||||
| -- | Peck | ![]() |
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35 | 100% | 35 | -- | ||||||||||
| The target is jabbed with a sharply pointed beak or horn. | |||||||||||||||||
| -- | Leer | ![]() |
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-- | 100% | 30 | -- | ||||||||||
| The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced. | |||||||||||||||||
| 6 | Glare | ![]() |
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-- | 90% | 30 | -- | ||||||||||
| The user intimidates the foe with the pattern on its belly to cause paralysis. | |||||||||||||||||
| 12 | Night Shade | ![]() |
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-- | 100% | 15 | -- | ||||||||||
| The user makes the foe see a mirage. It inflicts damage matching the user's level. | |||||||||||||||||
| 16 | Cackle | ![]() |
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40 | 100% | 10 | 100% | ||||||||||
| Malicious laughter that hits first and makes the target flinch. It only works the first turn the user is in battle. | |||||||||||||||||
| 22 | Wing Attack | ![]() |
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60 | 100% | 35 | -- | ||||||||||
| The target is struck with large, imposing wings spread wide to inflict damage. | |||||||||||||||||
| 26 | Torment | ![]() |
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-- | 100% | 15 | -- | ||||||||||
| The user torments and enrages the foe, making it incapable of using the same move twice in a row. | |||||||||||||||||
| 32 | Bite | ![]() |
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60 | 100% | 25 | 30% | ||||||||||
| The target is bitten with viciously sharp fangs. It may make the target flinch. | |||||||||||||||||
| 36 | Drill Peck | ![]() |
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80 | 100% | 20 | -- | ||||||||||
| A corkscrewing attack with the sharp beak acting as a drill. | |||||||||||||||||
| 42 | Dark Pulse | ![]() |
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80 | 100% | 15 | 20% | ||||||||||
| The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. | |||||||||||||||||
| 46 | Nasty Plot | ![]() |
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-- | -- | 20 | -- | ||||||||||
| The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk. | |||||||||||||||||
| 52 | Rest | ![]() |
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-- | -- | 10 | -- | ||||||||||
| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||||||||||
| 56 | Crunch | ![]() |
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80 | 100% | 15 | 20% | ||||||||||
| The user crunches up the target with sharp fangs. It may also lower the target's Defense stat. | |||||||||||||||||
| 62 | Mutiny | ![]() |
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-- | 80% | 15 | -- | ||||||||||
| The target's mind is filled with mutinous thoughts, making them disobedient for three turns. | |||||||||||||||||
| 66 | Sentry | ![]() |
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-- | -- | 15 | -- | ||||||||||
| One head watches as another fights. | |||||||||||||||||
| Technical Machine Moves | |||||||||||||||||
| Generation IV | |||||||||||||||||
| TM# | Move Name | Type | Category | Power | Accuracy | PP | Effect Rate | ||||||||||
TM06 |
Toxic | ![]() |
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-- | 90% | 10 | -- | ||||||||||
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||||||||||
TM10 |
Hidden Power | ![]() |
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-- | 100% | 15 | -- | ||||||||||
| A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||||||||||
TM11 |
Sunny Day | ![]() |
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-- | -- | 5 | -- | ||||||||||
| The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||||||||||||
TM17 |
Protect | ![]() |
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-- | -- | 10 | -- | ||||||||||
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||||||||||
TM18 |
Rain Dance | ![]() |
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-- | -- | 5 | -- | ||||||||||
| The user summons a heavy rain that falls for five turns, powering up Water-type moves. | |||||||||||||||||
TM21 |
Frustration | ![]() |
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-- | 100% | 20 | -- | ||||||||||
| A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||||||||||
TM27 |
Return | ![]() |
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-- | 100% | 20 | -- | ||||||||||
| A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||||||||||
TM32 |
Double Team | ![]() |
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-- | -- | 15 | -- | ||||||||||
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||||||||||
TM42 |
Facade | ![]() |
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70 | 100% | 20 | -- | ||||||||||
| An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | |||||||||||||||||
TM44 |
Rest | ![]() |
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-- | -- | 10 | -- | ||||||||||
| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||||||||||
TM45 |
Attract | ![]() |
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-- | 100% | 15 | -- | ||||||||||
| If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | |||||||||||||||||
TM58 |
Endure | ![]() |
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-- | -- | 10 | -- | ||||||||||
| The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. | |||||||||||||||||
TM75 |
Swords Dance | ![]() |
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-- | -- | 30 | -- | ||||||||||
| A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. | |||||||||||||||||
TM82 |
Sleep Talk | ![]() |
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-- | -- | 10 | -- | ||||||||||
| While it is asleep, the user randomly uses one of the moves it knows. | |||||||||||||||||
TM83 |
Natural Gift | ![]() |
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-- | 100% | 15 | -- | ||||||||||
| The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||||||||||
| Back to SuperDex index | |||||||||||||||||
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Male:
Female:
















TM06
TM10
TM11
TM18
TM44