| Data |
Ability |
Class |
Dex Flavor |
Evo Info |
Location |
Egg |
Breeding |
| Type Chart |
Training |
Stats |
Move List |
Egg Moves |
HM Moves |
TM Moves |
Move Tutors |
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Previous: Zebrefurs |
Regional Dex Bombur |
Next: Siamee |
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| Sprites and artwork of Pokémon Factory pokémon are ©The Pokémon Factory and are not to be used elsewhere. |
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Connected Pokémon |
| Imperial: | 2'02" | | Metric: | 0.61m |
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| Imperial: | 50.0lbs | | Metric: | 22.7kg |
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| Powers up moves of the same type. |
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| Gold |
Silver |
Each of its two bodies are exactly the same. Both bodies convey the same emotions, at the same time. |
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| Pagan Forest |
Uncommon |
Morning, Day |
All |
All |
Lv. 25 |
| Pagan Forest |
Uncommon |
Evening, Night |
All |
All |
Lv. 25 |
| Dream Tower |
Common |
Morning, Day |
All |
All |
Lv. 35 |
| Dream Tower |
Common |
Evening, Night |
All |
All |
Lv. 35 |
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Male: | 50% | Female: | 50% |
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Terrestrial
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5355 Steps |
21 |
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| Takes 0x damage from |
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| Takes ¼x damage from |
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| Takes ½x damage from |
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| Takes 2x damage from |
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| Takes 4x damage from |
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| -- |
Charm |
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 |
-- |
100% |
20 |
-- |
| The user charmingly stares at the foe, making it less wary. The target's Attack is sharply lowered. |
| -- |
Psywave |
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1 |
80% |
15 |
-- |
| The target is attacked with an odd, hot energy wave. The attack varies in intensity. |
| 10 |
Quick Attack |
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40 |
100% |
30 |
-- |
| The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first. |
| 15 |
Psybeam |
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65 |
100% |
20 |
10% |
| The foe is attacked with a peculiar ray. It may also leave the target confused. |
| 20 |
Recover |
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-- |
-- |
10 |
-- |
| A self-healing move. The user restores its own HP by up to half of its max HP. |
| 25 |
Bibliomancy |
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-- |
-- |
10 |
-- |
| Pick a page, any page. |
| 30 |
Harmonize |
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-- |
95% |
10 |
-- |
| Match the enemy perfectly. |
| 35 |
Future Sight |
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100 |
100% |
10 |
-- |
| Two turns after this move is used, a hunk of psychic energy attacks the target. |
| 40 |
Balance |
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-- |
-- |
5 |
-- |
| Remove all element relationships. |
| 45 |
Magic Circle |
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-- |
85% |
5 |
-- |
| A mystic field entraps the foe, preventing escape and item use. Lasts 3 turns or until user leaves. |
| 50 |
Psychic |
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90 |
100% |
10 |
10% |
| The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat. |
| 55 |
Morning Sun |
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-- |
-- |
5 |
-- |
| The user restores its own HP with rising sunlight. The amount of HP regained varies with the weather and time of day. |
| 60 |
Diffusion |
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100 |
75% |
5 |
-- |
| A blast of energy that spreads out. |
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