#DS134: Pycnoplage: SuperDex Entry
Suggested by: Alpaquick
| Data | Ability | Class | Dex Flavor | Evo Info | Location | Egg | Breeding | ||||||||||
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| Type Chart | Training | Stats | Move List | Egg Moves | HM Moves | TM Moves | Move Tutors | ||||||||||
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| Previous: Phylastar |
Regional Dex Bombur: Delta Species |
Next: Skyrel | |||||||||||||||
| Previous: Phylastar |
National Dex | Next: Corphish | |||||||||||||||
| Sprites and artwork of Pokémon Factory pokémon are ©The Pokémon Factory and are not to be used elsewhere. | |||||||||||||||||
| Imagery | |||||||||||||||||
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Footprint
Front
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| Concept Art | |||||||||||||||||
Pycnoplage by Deckadecu![]() | |||||||||||||||||
| Pokémon Data | |||||||||||||||||
| Name | Pokédex Type | Height | Weight | ||||||||||||||
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Sunbathing Pokémon |
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| Ability | |||||||||||||||||
| Suction Cups | Negates moves that force switching out. | ||||||||||||||||
| Hidden: Simple | The Pokémon is prone to wild stat changes. | ||||||||||||||||
| Classification | |||||||||||||||||
| Type | Color | Body Style | Habitat | ||||||||||||||
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Orange |
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| Pokédex Flavor | |||||||||||||||||
| Diamond | It spends its entire life lazing and relaxing on sunny beaches, storing energy from the sun's rays. | ||||||||||||||||
| Pearl | It can be a pest to seaside resorts if it picks a public beach to lie down on, since it won't move for weeks. | ||||||||||||||||
| Evolution Chain | |||||||||||||||||
| Basic Stage | »»» | Stage 1 | »»» | Stage 2 | |||||||||||||
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![]() Lv.30 | ![]() |
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| Location Report | |||||||||||||||||
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| Location | Rarity | Time | Season | Weather | Max. Level | ||||||||||||
| Area Unknown. | |||||||||||||||||
| Friend Area | |||||||||||||||||
| Northern Sea: | Bountiful Sea | ||||||||||||||||
| Breeding Chain | |||||||||||||||||
| Parent | »»» | Egg | »»» | Baby | |||||||||||||
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| Breeding Details | |||||||||||||||||
| Gender Ratio | Egg Group | Steps to Hatch | Egg Cycles | ||||||||||||||
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Fairy Invertebrate |
5355 Steps | 21 | ||||||||||||||
| Type Chart | |||||||||||||||||
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| Takes 0x damage from | |||||||||||||||||
| Takes ¼x damage from | ![]() ![]() ![]() |
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| Takes ½x damage from | ![]() |
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| Takes 2x damage from | ![]() ![]() ![]() ![]() |
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| Takes 4x damage from | |||||||||||||||||
| Training Details | |||||||||||||||||
| Base Happiness | Capture Rate | Wild Hold Item | Growth Group | ||||||||||||||
| 70 | 65 |
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Fluctuating 1,640,000 Points |
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| Stats | |||||||||||||||||
| Base Stats | HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | |||||||||||
| 105 | 70 | 75 | 100 | 70 | 60 | ||||||||||||
| Total: | 480 | ||||||||||||||||
| Effort Points | 1 | 2 | |||||||||||||||
| Move List | |||||||||||||||||
| Level | Move Name | Type | Category | Power | Accuracy | PP | Effect Rate | ||||||||||
| -- | SolarBeam | ![]() |
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120 | 100% | 10 | -- | ||||||||||
| A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | |||||||||||||||||
| -- | Wave Shot | ![]() |
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75 | 100% | 10 | -- | ||||||||||
| A blast of water clears the field. | |||||||||||||||||
| -- | Aqua Jet | ![]() |
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40 | 100% | 20 | -- | ||||||||||
| The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. | |||||||||||||||||
| -- | Harden | ![]() |
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-- | -- | 30 | -- | ||||||||||
| The user stiffens all the muscles in its body to raise its Defense stat. | |||||||||||||||||
| -- | Bubble | ![]() |
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20 | 100% | 30 | 10% | ||||||||||
| A spray of countless bubbles is jetted at the foe. It may also lower the target's Speed stat. | |||||||||||||||||
| -- | Rapid Spin | ![]() |
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20 | 100% | 40 | -- | ||||||||||
| A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes. | |||||||||||||||||
| 36 | Crush Hug | ![]() |
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65 | 95% | 10 | -- | ||||||||||
| The target becomes trapped within a tight hug that squeezes them for four to five turns afterwards. | |||||||||||||||||
| 50 | Scald | ![]() |
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80 | 100% | 15 | 30% | ||||||||||
| The user shoots boiling hot water at its target. It may also leave the target with a burn. | |||||||||||||||||
| 55 | Boil | ![]() |
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75 | 95% | 15 | -- | ||||||||||
| Heat liquids to the boiling point. | |||||||||||||||||
| 60 | Sunny Day | ![]() |
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-- | -- | 5 | -- | ||||||||||
| The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||||||||||||
| Hidden Machine Moves | |||||||||||||||||
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Pokengine Generation V Generation IV | |||||||||||||||||
| HM# | Move Name | Type | Category | Power | Accuracy | PP | Effect Rate | ||||||||||
![]() HM04 |
Strength | ![]() |
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80 | -- | 15 | -- | ||||||||||
| The user brutally shoves the target at maximum power. This move can also be used to push boulders. | |||||||||||||||||
![]() HM05 |
GuidingLight | ![]() |
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-- | -- | 5 | -- | ||||||||||
| The user's attacks are doubled in accuracy next turn. It also guides the user through darkness. | |||||||||||||||||
![]() HM06 |
Dive | ![]() |
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80 | -- | 10 | -- | ||||||||||
| Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean. | |||||||||||||||||
![]() HM08 |
Rock Climb | ![]() |
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90 | -- | 20 | 20% | ||||||||||
| A charging attack that may also leave the foe confused. It can also be used to scale rocky walls. | |||||||||||||||||
| Technical Machine Moves | |||||||||||||||||
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Generation V Generation IV | |||||||||||||||||
| TM# | Move Name | Type | Category | Power | Accuracy | PP | Effect Rate | ||||||||||
TM04 |
Calm Mind | ![]() |
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-- | -- | 20 | -- | ||||||||||
| The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | |||||||||||||||||
TM06 |
Toxic | ![]() |
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-- | 90% | 10 | -- | ||||||||||
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||||||||||
TM09 |
Venoshock | ![]() |
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65 | 100% | 10 | -- | ||||||||||
| The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned. | |||||||||||||||||
TM10 |
Hidden Power | ![]() |
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-- | 100% | 15 | -- | ||||||||||
| A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||||||||||
TM11 |
Sunny Day | ![]() |
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-- | -- | 5 | -- | ||||||||||
| The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||||||||||||
TM15 |
Hyper Beam | ![]() |
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150 | 90% | 5 | -- | ||||||||||
| The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | |||||||||||||||||
TM16 |
Light Screen | ![]() |
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-- | -- | 30 | -- | ||||||||||
| A wondrous wall of light is put up to suppress damage from special attacks for five turns. | |||||||||||||||||
TM17 |
Protect | ![]() |
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-- | -- | 10 | -- | ||||||||||
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||||||||||
TM18 |
Rain Dance | ![]() |
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-- | -- | 5 | -- | ||||||||||
| The user summons a heavy rain that falls for five turns, powering up Water-type moves. | |||||||||||||||||
TM21 |
Frustration | ![]() |
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-- | 100% | 20 | -- | ||||||||||
| A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||||||||||
TM22 |
SolarBeam | ![]() |
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120 | 100% | 10 | -- | ||||||||||
| A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | |||||||||||||||||
TM27 |
Return | ![]() |
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-- | 100% | 20 | -- | ||||||||||
| A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||||||||||
TM32 |
Double Team | ![]() |
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-- | -- | 15 | -- | ||||||||||
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||||||||||
TM33 |
Reflect | ![]() |
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-- | -- | 20 | -- | ||||||||||
| A wondrous wall of light is put up to suppress damage from physical attacks for five turns. | |||||||||||||||||
TM35 |
Flamethrower | ![]() |
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95 | 100% | 15 | 10% | ||||||||||
| The foe is scorched with an intense blast of fire. The target may also be left with a burn. | |||||||||||||||||
TM38 |
Fire Blast | ![]() |
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120 | 85% | 5 | 10% | ||||||||||
| The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. | |||||||||||||||||
TM39 |
Rock Tomb | ![]() |
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50 | 80% | 10 | 100% | ||||||||||
| Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. | |||||||||||||||||
TM42 |
Facade | ![]() |
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70 | 100% | 20 | -- | ||||||||||
| An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | |||||||||||||||||
TM44 |
Rest | ![]() |
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-- | -- | 10 | -- | ||||||||||
| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||||||||||
TM45 |
Attract | ![]() |
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-- | 100% | 15 | -- | ||||||||||
| If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | |||||||||||||||||
| TM# | Move Name | Type | Category | Power | Accuracy | PP | Effect Rate | ||||||||||
TM48 |
Round | ![]() |
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60 | 100% | 15 | -- | ||||||||||
| The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | |||||||||||||||||
TM50 |
Overheat | ![]() |
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140 | 90% | 5 | -- | ||||||||||
| The user attacks the foe at full power. The attack's recoil sharply reduces the user's Sp. Atk stat. | |||||||||||||||||
TM53 |
Energy Ball | ![]() |
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80 | 100% | 10 | -- | ||||||||||
| The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def. | |||||||||||||||||
TM55 |
Scald | ![]() |
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80 | 100% | 15 | 30% | ||||||||||
| The user shoots boiling hot water at its target. It may also leave the target with a burn. | |||||||||||||||||
TM59 |
Incinerate | ![]() |
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30 | 100% | 15 | -- | ||||||||||
| The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. | |||||||||||||||||
TM61 |
Will-O-Wisp | ![]() |
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-- | 75% | 15 | 100% | ||||||||||
| The user shoots a sinister, bluish white flame at the foe to inflict a burn. | |||||||||||||||||
TM68 |
Giga Impact | ![]() |
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150 | 90% | 5 | -- | ||||||||||
| The user charges at the foe using every bit of its power. The user must rest on the next turn. | |||||||||||||||||
TM70 |
Flash | ![]() |
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-- | 100% | 20 | -- | ||||||||||
| The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. | |||||||||||||||||
TM78 |
Bulldoze | ![]() |
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60 | 100% | 20 | 100% | ||||||||||
| The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. | |||||||||||||||||
TM80 |
Rock Slide | ![]() |
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75 | 90% | 10 | 30% | ||||||||||
| Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. | |||||||||||||||||
TM83 |
Work Up | ![]() |
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-- | -- | 30 | -- | ||||||||||
| The user is roused, and its Attack and Sp. Atk stats increase. | |||||||||||||||||
TM87 |
Swagger | ![]() |
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-- | 90% | 15 | -- | ||||||||||
| The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |||||||||||||||||
TM90 |
Substitute | ![]() |
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-- | -- | 10 | -- | ||||||||||
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||||||||||
TM92 |
Trick Room | ![]() |
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-- | -- | 5 | -- | ||||||||||
| The user creates a bizarre area in which slower Pokémon get to move first for five turns. | |||||||||||||||||
| Move Tutor Moves | |||||||||||||||||
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Pokengine PFL | |||||||||||||||||
| Tutor# | Move Name | Type | Category | Power | Accuracy | PP | Effect Rate | ||||||||||
MT01 |
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-- | -- | 0 | -- | |||||||||||
MT02 |
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-- | -- | 0 | -- | |||||||||||
MT03 |
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-- | -- | 0 | -- | |||||||||||
MT04 |
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-- | -- | 0 | -- | |||||||||||
MT05 |
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-- | -- | 0 | -- | |||||||||||
| Back to SuperDex index | |||||||||||||||||
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Male:
Female:














HM04
TM04
TM06
TM10
TM11
TM16
TM18
TM22
TM39
TM78
TM74
MT01

