| Data |
Ability |
Class |
Dex Flavor |
Evo Info |
Location |
Egg |
Breeding |
| Type Chart |
Training |
Stats |
Move List |
Observation |
HM Moves |
TM Moves |
Move Tutors |
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PF Staff |
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Previous: Wobbuffet |
National Dex |
Next: Bonsly |
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| Sprites and artwork of Pokémon Factory pokémon are ©The Pokémon Factory and are not to be used elsewhere. |
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Exuberant Pokémon |
| Imperial: | 4'03" | | Metric: | 1.21m |
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| Imperial: | 0.63lbs | | Metric: | 0.3kg |
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| Prevents the foe from escaping. |
| The Pokémon moves after even slower foes. |
|
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Black |
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| Diamond |
It evolved during a release of bottled-up emotions, and is now completely unfettered. |
| Pearl |
With it's spirit lifted by freedom of expression, it is now as insubstantial as a shadow. |
|
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 lv. 15 |  |
  with strong emotions |
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| Area Unknown. |
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| Backalley |
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Male: | 50% | Female: | 50% |
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No Eggs
|
30720 Steps |
120 |
|
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| Takes 0x damage from |
  |
| Takes ¼x damage from |
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| Takes ½x damage from |
  |
| Takes 2x damage from |
    |
| Takes 4x damage from |
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| 100 |
3 |
 | Dull Tail: 100% | |
Erratic 600,000 Points |
|
| 193 |
91 |
81 |
91 |
81 |
93 |
| 630 |
| 2 |
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1 |
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| -- |
Destiny Bond |
 |
 |
-- |
-- |
5 |
-- |
| When this move is used, if the user faints, the foe that landed the knockout hit also faints. |
| -- |
Shadow Sneak |
 |
 |
40 |
100% |
30 |
-- |
| The user extends its shadow and attacks the foe from behind. This move always goes first. |
| -- |
Shadow Punch |
 |
 |
60 |
-- |
20 |
-- |
| The user throws a punch at the foe from the shadows. The punch lands without fail. |
| -- |
Shadow Ball |
 |
 |
80 |
100% |
15 |
20% |
| The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. |
| 21 |
Shadowy Eyes |
 |
 |
30 |
100% |
15 |
-- |
| A ghastly glare to scare the target. |
| 39 |
Pester |
 |
 |
-- |
-- |
10 |
-- |
| Use taunting to lead on opponent. |
| 48 |
Shadowbox |
 |
 |
-- |
-- |
5 |
-- |
| The user becomes a shadow that copies an opponent's attacks and movements exactly. |
| 57 |
Optimism |
 |
 |
-- |
-- |
10 |
-- |
| Positive thoughts affect the field. |
| 57 |
Pessimism |
 |
 |
-- |
-- |
10 |
-- |
| Negative thoughts affect the field. |
|
 | Assurance |
 |
 |
50 |
100% |
10 |
-- |
| If the target has already taken some damage in the same turn, this attack's power is doubled. |
 | Betrayal |
 |
 |
-- |
80% |
5 |
-- |
| Thoughts of treachery are channeled into the target, causing it to attack its allies for 3 turns. |
 | Cackle |
 |
 |
40 |
100% |
10 |
100% |
| Malicious laughter that hits first and makes the target flinch. It only works the first turn the user is in battle. |
 | Fake Tears |
 |
 |
-- |
100% |
20 |
-- |
| The user feigns crying to make the foe feel flustered, sharply lowering its Sp. Def stat. |
 | Flatter |
 |
 |
-- |
100% |
15 |
-- |
| Flattery is used to confuse the foe. However, it also raises the target's Sp. Atk stat. |
 | Mimic |
 |
 |
-- |
-- |
10 |
-- |
| The user copies the move last used by the foe. The move can be used for the rest of the battle. |
 | Role Play |
 |
 |
-- |
-- |
15 |
-- |
| The user mimics the foe completely, copying the foe's natural ability. |
 | Sneer |
 |
 |
-- |
-- |
10 |
-- |
| Sneers to sharply weaken target's defenses. |
|
 HM02 |
Fly |
 |
 |
90 |
-- |
15 |
-- |
| The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town. |
|
TM05 |
Roar |
 |
 |
-- |
100% |
20 |
-- |
| The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends. |
TM06 |
Toxic |
 |
 |
-- |
90% |
10 |
-- |
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM10 |
Hidden Power |
 |
 |
-- |
100% |
15 |
-- |
| A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM12 |
Taunt |
 |
 |
-- |
100% |
20 |
-- |
| The foe is taunted into a rage that allows it to use only attack moves for two to four turns. |
TM15 |
Hyper Beam |
 |
 |
150 |
90% |
5 |
-- |
| The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
TM21 |
Frustration |
 |
 |
-- |
100% |
20 |
-- |
| A full-power attack that grows more powerful the less the user likes its Trainer. |
TM27 |
Return |
 |
 |
-- |
100% |
20 |
-- |
| A full-power attack that grows more powerful the more the user likes its Trainer. |
TM30 |
Shadow Ball |
 |
 |
80 |
100% |
15 |
20% |
| The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. |
TM32 |
Double Team |
 |
 |
-- |
-- |
15 |
-- |
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM40 |
Aerial Ace |
 |
 |
60 |
-- |
20 |
-- |
| The user confounds the foe with speed, then slashes. The attack lands without fail. |
TM41 |
Torment |
 |
 |
-- |
100% |
15 |
-- |
| The user torments and enrages the foe, making it incapable of using the same move twice in a row. |
TM42 |
Facade |
 |
 |
70 |
100% |
20 |
-- |
| An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
TM43 |
Secret Power |
 |
 |
70 |
100% |
20 |
30% |
| The user attacks with a secret power. Its added effects vary depending on the user's environment. |
TM44 |
Rest |
 |
 |
-- |
-- |
10 |
-- |
| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM45 |
Attract |
 |
 |
-- |
100% |
15 |
-- |
| If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. |
TM46 |
Thief |
 |
 |
40 |
100% |
10 |
-- |
| The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. |
TM48 |
Skill Swap |
 |
 |
-- |
-- |
10 |
-- |
| The user employs its psychic power to exchange abilities with the foe. |
TM49 |
Snatch |
 |
 |
-- |
-- |
10 |
-- |
| The user steals the effects of any healing or status-changing move the foe attempts to use. |
TM56 |
Fling |
 |
 |
-- |
100% |
10 |
-- |
| The user flings its held item at the foe to attack. Its power and effects depend on the item. |
TM63 |
Embargo |
 |
 |
-- |
100% |
15 |
-- |
| It prevents the target from using its held item. Its Trainer is also prevented from using items on it. |
TM66 |
Payback |
 |
 |
50 |
100% |
10 |
-- |
| If the user can use this attack after the foe attacks, its power is doubled. |
TM67 |
Recycle |
 |
 |
-- |
-- |
10 |
-- |
| The user recycles a single-use item that has been used in battle so it can be used again. |
TM68 |
Giga Impact |
 |
 |
150 |
90% |
5 |
-- |
| The user charges at the foe using every bit of its power. The user must rest on the next turn. |
TM78 |
Captivate |
 |
 |
-- |
100% |
20 |
-- |
| If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM79 |
Dark Pulse |
 |
 |
80 |
100% |
15 |
20% |
| The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. |
TM82 |
Sleep Talk |
 |
 |
-- |
-- |
10 |
-- |
| While it is asleep, the user randomly uses one of the moves it knows. |
TM86 |
Grass Knot |
 |
 |
-- |
100% |
20 |
-- |
| The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. |
TM87 |
Swagger |
 |
 |
-- |
90% |
15 |
-- |
| The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM90 |
Substitute |
 |
 |
-- |
-- |
10 |
-- |
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM92 |
Trick Room |
 |
 |
-- |
-- |
5 |
-- |
| The user creates a bizarre area in which slower Pokémon get to move first for five turns. |
|
MT03 |
Drill Run |
 |
 |
80 |
95% |
10 |
-- |
| The user crashes into its target while rotating its body like a drill. It has a raised critical hit rate. |
MT04 |
Bounce |
 |
 |
85 |
85% |
5 |
30% |
| The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe. |
MT05 |
Signal Beam |
 |
 |
75 |
100% |
15 |
10% |
| The user attacks with a sinister beam of light. It may also confuse the target. |
MT09 |
Seed Bomb |
 |
 |
80 |
100% |
15 |
-- |
| The user slams a barrage of hard-shelled seeds on the target from above. |
MT10 |
Dual Chop |
 |
 |
40 |
90% |
15 |
-- |
| The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row. |
MT13 |
ThunderPunch |
 |
 |
75 |
100% |
15 |
10% |
| The foe is punched with an electrified fist. It may leave the target with paralysis. |
MT20 |
Block |
 |
 |
-- |
-- |
5 |
-- |
| The user blocks the foe's way with arms spread wide to prevent escape. |
MT29 |
Superpower |
 |
 |
120 |
100% |
5 |
-- |
| The user attacks the foe with great power. However, it also lowers the user's Attack and Defense. |
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