#PF117: Marpunchil: SuperDex Entry
Suggested by: Kangaskhan Kommando
| Data | Ability | Class | Dex Flavor | Evo Info | Location | Egg | Breeding | ||||||||||
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| Type Chart | Training | Stats | Move List | Egg Moves | HM Moves | TM Moves | Move Tutors | ||||||||||
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| Previous: Skench |
Regional Dex Bombur |
Next: Midasty | |||||||||||||||
| Previous: Primeape |
National Dex | Next: Kayogaroo | |||||||||||||||
| Sprites and artwork of Pokémon Factory pokémon are ©The Pokémon Factory and are not to be used elsewhere. | |||||||||||||||||
| Imagery | |||||||||||||||||
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Footprint
Male Front
Female Front
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| Bombur Generation (PF2) | |||||||||||||||||
| Pokémon Data | |||||||||||||||||
| Name | Pokédex Type | Height | Weight | ||||||||||||||
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Kangaroo Pokémon |
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| Ability | |||||||||||||||||
| Iron Fist | Boosts the power of punching moves. | ||||||||||||||||
| Reckless | Powers up moves that have recoil damage. | ||||||||||||||||
| Classification | |||||||||||||||||
| Type | Color | Body Style | Habitat | ||||||||||||||
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Brown |
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| Pokédex Flavor | |||||||||||||||||
| Gold | Silver | Aggressive by nature. It is dangerous to approach, because of its powerful kicks and punches. | |||||||||||||||
| Evolution Chain | |||||||||||||||||
| Basic Stage | »»» | Stage 1 | |||||||||||||||
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| Location Report | |||||||||||||||||
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| Location | Rarity | Time | Season | Weather | Max. Level | ||||||||||||
| Route G | Common | All | All | All | Lv. 18 | ||||||||||||
| Breeding Chain | |||||||||||||||||
| Parent | »»» | Egg | »»» | Baby | |||||||||||||
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| Breeding Details | |||||||||||||||||
| Gender Ratio | Egg Group | Steps to Hatch | Egg Cycles | ||||||||||||||
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Terrestrial |
5355 Steps | 21 | ||||||||||||||
| Type Chart | |||||||||||||||||
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| Takes 0x damage from | |||||||||||||||||
| Takes ¼x damage from | |||||||||||||||||
| Takes ½x damage from | ![]() ![]() ![]() ![]() |
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| Takes 2x damage from | ![]() ![]() |
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| Takes 4x damage from | |||||||||||||||||
| Move List | |||||||||||||||||
| Level | Move Name | Type | Category | Power | Accuracy | PP | Effect Rate | ||||||||||
| -- | Comet Punch | ![]() |
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18 | 85% | 15 | -- | ||||||||||
| The foe is hit with a flurry of punches that strike two to five times in a row. | |||||||||||||||||
| 7 | Rolling Kick | ![]() |
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60 | 85% | 15 | 30% | ||||||||||
| The user cuts a quick spin and lashes out with a sharp kick. | |||||||||||||||||
| 10 | Jump Kick | ![]() |
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100 | 95% | 10 | -- | ||||||||||
| The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself. | |||||||||||||||||
| 15 | Headstrike | ![]() |
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60 | 95% | 20 | -- | ||||||||||
| An attack to the target's head. | |||||||||||||||||
| 21 | Quick Jab | ![]() |
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70 | 100% | 5 | -- | ||||||||||
| A very fast and powerful punch. | |||||||||||||||||
| 32 | Fire Punch | ![]() |
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75 | 100% | 15 | 10% | ||||||||||
| The target is punched with a fiery fist. It may also leave the target with a burn. | |||||||||||||||||
| 38 | Mega Punch | ![]() |
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80 | 85% | 20 | -- | ||||||||||
| The target is slugged by a punch thrown with muscle-packed power. | |||||||||||||||||
| 41 | DynamicPunch | ![]() |
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100 | 50% | 5 | 100% | ||||||||||
| The foe is punched with the user's full, concentrated power. It confuses the foe if it hits. | |||||||||||||||||
| Egg Moves | |||||||||||||||||
| Move Name | Type | Category | Power | Accuracy | PP | Effect Rate | |||||||||||
![]() | Body Jab | ![]() |
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50 | 85% | 10 | -- | ||||||||||
| Pressure-point to weaken the target. | |||||||||||||||||
![]() | Bullet Punch | ![]() |
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40 | 100% | 30 | -- | ||||||||||
| The user strikes with a tough punch as fast as a bullet. This move always goes first. | |||||||||||||||||
![]() | Combo | ![]() |
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-- | 100% | 15 | -- | ||||||||||
| The user executes a three-turn combo of punches that varies in effect. | |||||||||||||||||
![]() | Counter | ![]() |
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-- | 100% | 20 | -- | ||||||||||
| A retaliation move that counters any physical attack, inflicting double the damage taken. | |||||||||||||||||
![]() | Dizzy Punch | ![]() |
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70 | 100% | 10 | 20% | ||||||||||
| The foe is hit with a rhythmically launched punch that may also leave it confused. | |||||||||||||||||
![]() | Double-Edge | ![]() |
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120 | 100% | 15 | -- | ||||||||||
| A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. | |||||||||||||||||
![]() | Drain Punch | ![]() |
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75 | 100% | 10 | -- | ||||||||||
| An energy-draining punch. The user's HP is restored by half the damage taken by the target. | |||||||||||||||||
![]() | Guard Slip | ![]() |
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50 | 85% | 10 | -- | ||||||||||
| Pressure-point to cripple defense. | |||||||||||||||||
![]() | Leap | ![]() |
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-- | -- | 20 | -- | ||||||||||
| The user jumps up high to land a more powerful but less accuracte contact move the next turn. | |||||||||||||||||
![]() | Revenge | ![]() |
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60 | 100% | 10 | -- | ||||||||||
| An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. | |||||||||||||||||
![]() | Reversal | ![]() |
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-- | 100% | 15 | -- | ||||||||||
| An all-out attack that becomes more powerful the less HP the user has. | |||||||||||||||||
![]() | Sky Uppercut | ![]() |
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85 | 90% | 15 | -- | ||||||||||
| The user attacks the foe with an uppercut thrown skyward with force. | |||||||||||||||||
| Back to SuperDex index | |||||||||||||||||
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