#FA071: Lumilure: SuperDex Entry
Suggested by: mew trainer rose
| Data | Ability | Class | Dex Flavor | Evo Info | Location | Egg | Breeding | ||||||||||
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| Type Chart | Training | Stats | Move List | Egg Moves | HM Moves | TM Moves | Move Tutors | ||||||||||
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| Previous: Hurricroak |
Regional Dex Bombur: Advanced |
Next: Luminawk | |||||||||||||||
| Sprites and artwork of Pokémon Factory pokémon are ©The Pokémon Factory and are not to be used elsewhere. | |||||||||||||||||
| Imagery | |||||||||||||||||
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Front
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| Bombur: Advanced Generation (PFA) | |||||||||||||||||
| Pokémon Data | |||||||||||||||||
| Name | Pokédex Type | Height | Weight | ||||||||||||||
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Glow Bird Pokémon |
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| Ability | |||||||||||||||||
| Illuminate | Raises the likelihood of meeting wild Pokémon. | ||||||||||||||||
| Insomnia | Prevents the Pokémon from falling asleep. | ||||||||||||||||
| Classification | |||||||||||||||||
| Type | Color | Body Style | Habitat | ||||||||||||||
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Blue |
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| Pokédex Flavor | |||||||||||||||||
| Ruby | Sapphire | At night Lumilure feeds by displaying its glowing crest, which attracts bugs, its chief prey. If a predator approaches, this Pokémon creates a dazzling flash by spreading its wings and tail, and then flees. | |||||||||||||||
| Evolution Chain | |||||||||||||||||
| Basic Stage | »»» | Stage 1 | |||||||||||||||
![]() Lv.25 |
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| Location Report | |||||||||||||||||
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| Location | Rarity | Time | Season | Weather | Max. Level | ||||||||||||
| Pagan Forest | Common | Morning, Day | All | All | Lv. 25 | ||||||||||||
| Pagan Forest | Common | Evening, Night | All | All | Lv. 25 | ||||||||||||
| Breeding Chain | |||||||||||||||||
| Parent | »»» | Egg | »»» | Baby | |||||||||||||
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| Breeding Details | |||||||||||||||||
| Gender Ratio | Egg Group | Steps to Hatch | Egg Cycles | ||||||||||||||
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Avian |
4080 Steps | 16 | ||||||||||||||
| Type Chart | |||||||||||||||||
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| Takes 0x damage from | ![]() |
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| Takes ¼x damage from | |||||||||||||||||
| Takes ½x damage from | ![]() ![]() ![]() ![]() |
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| Takes 2x damage from | ![]() ![]() ![]() ![]() ![]() ![]() |
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| Takes 4x damage from | |||||||||||||||||
| Training Details | |||||||||||||||||
| Base Happiness | Capture Rate | Wild Hold Item | Growth Group | ||||||||||||||
| 70 | 30 |
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Medium Slow 1,059,860 Points |
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| Stats | |||||||||||||||||
| Base Stats | HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | |||||||||||
| 60 | 85 | 42 | 91 | 42 | 85 | ||||||||||||
| Total: | 405 | ||||||||||||||||
| Effort Points | 1 | ||||||||||||||||
| Move List | |||||||||||||||||
| Level | Move Name | Type | Category | Power | Accuracy | PP | Effect Rate | ||||||||||
| -- | Peck | ![]() |
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35 | 100% | 35 | -- | ||||||||||
| The target is jabbed with a sharply pointed beak or horn. | |||||||||||||||||
| 09 | Flash | ![]() |
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-- | 100% | 20 | -- | ||||||||||
| The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. | |||||||||||||||||
| 14 | Quick Attack | ![]() |
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40 | 100% | 30 | -- | ||||||||||
| The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first. | |||||||||||||||||
| 20 | Stun Burst | ![]() |
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40 | 90% | 25 | -- | ||||||||||
| A bright burst of light. May stun. | |||||||||||||||||
| 26 | Dancinglight | ![]() |
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-- | 90% | 20 | -- | ||||||||||
| Small lights dance in foe's face. | |||||||||||||||||
| 31 | Radiant Beam | ![]() |
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65 | 100% | 20 | -- | ||||||||||
| A strong laser. May blind foe. | |||||||||||||||||
| 37 | Aerial Ace | ![]() |
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60 | -- | 20 | -- | ||||||||||
| The user confounds the foe with speed, then slashes. The attack lands without fail. | |||||||||||||||||
| 42 | FeatherDance | ![]() |
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-- | 100% | 15 | -- | ||||||||||
| The user covers the foe with a mass of down that sharply lowers the Attack stat. | |||||||||||||||||
| 48 | Flare | ![]() |
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-- | 100% | 5 | 30% | ||||||||||
| A bright flare that lowers the foe's evasiveness in darkness. It may also leave the target with a burn. | |||||||||||||||||
| 55 | Sky Attack | ![]() |
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140 | 90% | 5 | 30% | ||||||||||
| A second-turn attack move with a high critical-hit ratio. It may also make the target flinch. | |||||||||||||||||
| Back to SuperDex index | |||||||||||||||||
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