#GS180: Flaaffy: SuperDex Entry
Suggested by: Nintendo
| Data | Ability | Class | Dex Flavor | Evo Info | Location | Egg | Breeding | ||||||||||
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| Type Chart | Training | Stats | Move List | Egg Moves | HM Moves | TM Moves | Move Tutors | ||||||||||
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Regional Dex Johto |
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| Previous: Mareep |
National Dex | Next: Ampharos | |||||||||||||||
| Sprites and artwork of Pokémon Factory pokémon are ©The Pokémon Factory and are not to be used elsewhere. | |||||||||||||||||
| Imagery | |||||||||||||||||
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Footprint
Icon
Front
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Cry
Overworld
Back
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| Pokémon Data | |||||||||||||||||
| Name | Pokédex Type | Height | Weight | ||||||||||||||
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Wool Pokémon |
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| Ability | |||||||||||||||||
| Static | Contact with the Pokémon may cause paralysis. | ||||||||||||||||
| Hidden: Plus | Boosts Sp. Atk if another Pokémon has Minus. | ||||||||||||||||
| Classification | |||||||||||||||||
| Type | Color | Body Style | Habitat | ||||||||||||||
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Pink |
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| Pokédex Flavor | |||||||||||||||||
| Black | White | Not even downy wool will grow on its rubbery, nonconductive patches of skin that prevent electrical shock. | |||||||||||||||
| Diamond | Pearl | If its coat becomes fully charged with electricity, its tail lights up. It fires hair that zaps on impact. | |||||||||||||||
| Ruby | Sapphire | Flaaffy's wool quality changes so that it can generate a high amount of static electricity with a small amount of wool. The bare and slick parts of its hide are shielded against electricity. | |||||||||||||||
| Gold | As a result of storing too much electricity, it developed patches where even downy wool won't grow. | ||||||||||||||||
| Silver | Its fluffy fleece easily stores electricity. Its rubbery hide keeps it from being electrocuted. | ||||||||||||||||
| Evolution Chain | |||||||||||||||||
| Basic Stage | »»» | Stage 1 | »»» | Stage 2 | |||||||||||||
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![]() lv.15 | ![]() |
![]() lv.30 |
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| Location Report | |||||||||||||||||
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| Location | Rarity | Time | Season | Weather | Max. Level | ||||||||||||
| Route E | Uncommon | Morning, Day | Spring, Summer | All | Lv. 18 | ||||||||||||
| Route F | Uncommon | Morning, Day | Spring, Summer | All | Lv. 18 | ||||||||||||
| Route G | Common | Morning, Day | Spring, Summer | All | Lv. 18 | ||||||||||||
| Friend Area | |||||||||||||||||
| Badlands: | Thunder Meadow | ||||||||||||||||
| Breeding Chain | |||||||||||||||||
| Parent | »»» | Egg | »»» | Baby | |||||||||||||
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| Breeding Details | |||||||||||||||||
| Gender Ratio | Egg Group | Steps to Hatch | Egg Cycles | ||||||||||||||
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Monster Terrestrial |
5355 Steps | 21 | ||||||||||||||
| Type Chart | |||||||||||||||||
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| Takes 0x damage from | |||||||||||||||||
| Takes ¼x damage from | |||||||||||||||||
| Takes ½x damage from | ![]() ![]() ![]() |
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| Takes 2x damage from | ![]() |
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| Takes 4x damage from | |||||||||||||||||
| Training Details | |||||||||||||||||
| Base Happiness | Capture Rate | Wild Hold Item | Growth Group | ||||||||||||||
| 70 | 120 |
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Medium Slow 1,059,860 Points |
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| Stats | |||||||||||||||||
| Base Stats | HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | |||||||||||
| 70 | 55 | 55 | 80 | 60 | 45 | ||||||||||||
| Total: | 365 | ||||||||||||||||
| Effort Points | 2 | ||||||||||||||||
| Move List | |||||||||||||||||
| Level | Move Name | Type | Category | Power | Accuracy | PP | Effect Rate | ||||||||||
| -- | Tackle | ![]() |
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50 | 100% | 35 | -- | ||||||||||
| A physical attack in which the user charges and slams into the target with its whole body. | |||||||||||||||||
| -- | Growl | ![]() |
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-- | 100% | 40 | -- | ||||||||||
| The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. | |||||||||||||||||
| -- | Thundershock | ![]() |
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40 | 100% | 30 | 10% | ||||||||||
| A jolt of electricity is hurled at the foe to inflict damage. It may also leave the foe paralyzed. | |||||||||||||||||
| 05 | Growl | ![]() |
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-- | 100% | 40 | -- | ||||||||||
| The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. | |||||||||||||||||
| 10 | Thundershock | ![]() |
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40 | 100% | 30 | 10% | ||||||||||
| A jolt of electricity is hurled at the foe to inflict damage. It may also leave the foe paralyzed. | |||||||||||||||||
| 14 | Thunder Wave | ![]() |
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-- | 100% | 20 | 100% | ||||||||||
| A weak electric charge is launched at the foe. It causes paralysis if it hits. | |||||||||||||||||
| 20 | Cotton Spore | ![]() |
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-- | 100% | 40 | -- | ||||||||||
| The user releases cottonlike spores that cling to the foe, sharply reducing its Speed stat. | |||||||||||||||||
| 25 | Charge | ![]() |
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-- | -- | 20 | -- | ||||||||||
| The user boosts the power of the Electric move it uses next. It also raises the user's Sp. Def stat. | |||||||||||||||||
| 31 | Electro Ball | ![]() |
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-- | 100% | 10 | -- | ||||||||||
| The user hurls an electric orb at the target. The faster the user is than the target, the greater the damage. | |||||||||||||||||
| 36 | Cotton Guard | ![]() |
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-- | -- | 10 | -- | ||||||||||
| The user protects itself by wrapping its body in soft cotton, drastically raising the user's Defense stat. | |||||||||||||||||
| 42 | Discharge | ![]() |
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80 | 100% | 15 | 30% | ||||||||||
| A flare of electricity is loosed to strike all Pokémon in battle. It may also cause paralysis. | |||||||||||||||||
| 47 | Signal Beam | ![]() |
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75 | 100% | 15 | 10% | ||||||||||
| The user attacks with a sinister beam of light. It may also confuse the target. | |||||||||||||||||
| 53 | Light Screen | ![]() |
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-- | -- | 30 | -- | ||||||||||
| A wondrous wall of light is put up to suppress damage from special attacks for five turns. | |||||||||||||||||
| 59 | Power Gem | ![]() |
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70 | 100% | 20 | -- | ||||||||||
| The user attacks with a ray of light that sparkles as if it were made of gemstones. | |||||||||||||||||
| 65 | Thunder | ![]() |
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120 | 70% | 10 | 30% | ||||||||||
| A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. | |||||||||||||||||
| Egg Moves | |||||||||||||||||
| Move Name | Type | Category | Power | Accuracy | PP | Effect Rate | |||||||||||
![]() | After You | ![]() |
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-- | -- | 15 | -- | ||||||||||
| The user helps the target and makes it use its move right after the user. | |||||||||||||||||
![]() | Agility | ![]() |
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-- | -- | 30 | -- | ||||||||||
| The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. | |||||||||||||||||
![]() | Body Slam | ![]() |
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85 | 100% | 15 | 30% | ||||||||||
| The user drops onto the foe with its full body weight. It may leave the foe paralyzed. | |||||||||||||||||
![]() | Charge | ![]() |
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-- | -- | 20 | -- | ||||||||||
| The user boosts the power of the Electric move it uses next. It also raises the user's Sp. Def stat. | |||||||||||||||||
![]() | Flatter | ![]() |
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-- | 100% | 15 | -- | ||||||||||
| Flattery is used to confuse the foe. However, it also raises the target's Sp. Atk stat. | |||||||||||||||||
![]() | Iron Tail | ![]() |
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100 | 75% | 15 | 30% | ||||||||||
| The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat. | |||||||||||||||||
![]() | Odor Sleuth | ![]() |
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-- | -- | 40 | -- | ||||||||||
| Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe. | |||||||||||||||||
![]() | Sand-Attack | ![]() |
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-- | 100% | 15 | -- | ||||||||||
| Sand is hurled in the foe's face, reducing its accuracy. | |||||||||||||||||
![]() | Screech | ![]() |
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-- | 85% | 40 | -- | ||||||||||
| An earsplitting screech is emitted to sharply reduce the foe's Defense stat. | |||||||||||||||||
![]() | Take Down | ![]() |
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90 | 85% | 20 | -- | ||||||||||
| A reckless, full-body charge attack for slamming into the foe. It also damages the user a little. | |||||||||||||||||
| Hidden Machine Moves | |||||||||||||||||
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Pokengine Generation V Generation IV Generation III Generation II | |||||||||||||||||
| HM# | Move Name | Type | Category | Power | Accuracy | PP | Effect Rate | ||||||||||
![]() HM04 |
Strength | ![]() |
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80 | -- | 15 | -- | ||||||||||
| The user brutally shoves the target at maximum power. This move can also be used to push boulders. | |||||||||||||||||
![]() HM05 |
GuidingLight | ![]() |
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-- | -- | 5 | -- | ||||||||||
| The user's attacks are doubled in accuracy next turn. It also guides the user through darkness. | |||||||||||||||||
| Technical Machine Moves | |||||||||||||||||
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Generation V Generation IV Generation III Generation II | |||||||||||||||||
| TM# | Move Name | Type | Category | Power | Accuracy | PP | Effect Rate | ||||||||||
TM06 |
Toxic | ![]() |
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-- | 90% | 10 | -- | ||||||||||
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||||||||||
TM10 |
Hidden Power | ![]() |
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-- | 100% | 15 | -- | ||||||||||
| A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||||||||||
TM16 |
Light Screen | ![]() |
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-- | -- | 30 | -- | ||||||||||
| A wondrous wall of light is put up to suppress damage from special attacks for five turns. | |||||||||||||||||
TM17 |
Protect | ![]() |
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-- | -- | 10 | -- | ||||||||||
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||||||||||
TM18 |
Rain Dance | ![]() |
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-- | -- | 5 | -- | ||||||||||
| The user summons a heavy rain that falls for five turns, powering up Water-type moves. | |||||||||||||||||
TM20 |
Safeguard | ![]() |
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-- | -- | 25 | -- | ||||||||||
| The user creates a protective field that prevents status problems for five turns. | |||||||||||||||||
TM21 |
Frustration | ![]() |
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-- | 100% | 20 | -- | ||||||||||
| A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||||||||||
TM24 |
Thunderbolt | ![]() |
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95 | 100% | 15 | 10% | ||||||||||
| A strong electric blast is loosed at the foe. It may also leave the foe paralyzed. | |||||||||||||||||
TM25 |
Thunder | ![]() |
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120 | 70% | 10 | 30% | ||||||||||
| A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. | |||||||||||||||||
TM27 |
Return | ![]() |
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-- | 100% | 20 | -- | ||||||||||
| A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||||||||||
TM31 |
Brick Break | ![]() |
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75 | 100% | 30 | -- | ||||||||||
| The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect. | |||||||||||||||||
TM32 |
Double Team | ![]() |
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-- | -- | 15 | -- | ||||||||||
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||||||||||
TM42 |
Facade | ![]() |
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70 | 100% | 20 | -- | ||||||||||
| An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | |||||||||||||||||
TM44 |
Rest | ![]() |
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-- | -- | 10 | -- | ||||||||||
| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||||||||||
TM45 |
Attract | ![]() |
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-- | 100% | 15 | -- | ||||||||||
| If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | |||||||||||||||||
TM48 |
Round | ![]() |
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60 | 100% | 15 | -- | ||||||||||
| The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | |||||||||||||||||
TM49 |
Echoed Voice | ![]() |
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40 | 100% | 15 | -- | ||||||||||
| The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. | |||||||||||||||||
TM56 |
Fling | ![]() |
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-- | 100% | 10 | -- | ||||||||||
| The user flings its held item at the foe to attack. Its power and effects depend on the item. | |||||||||||||||||
TM57 |
Charge Beam | ![]() |
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50 | 90% | 10 | 70% | ||||||||||
| The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. | |||||||||||||||||
TM70 |
Flash | ![]() |
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-- | 100% | 20 | -- | ||||||||||
| The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. | |||||||||||||||||
| TM# | Move Name | Type | Category | Power | Accuracy | PP | Effect Rate | ||||||||||
TM72 |
Volt Switch | ![]() |
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70 | 100% | 20 | -- | ||||||||||
| After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | |||||||||||||||||
TM73 |
Thunder Wave | ![]() |
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-- | 100% | 20 | 100% | ||||||||||
| A weak electric charge is launched at the foe. It causes paralysis if it hits. | |||||||||||||||||
TM87 |
Swagger | ![]() |
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-- | 90% | 15 | -- | ||||||||||
| The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |||||||||||||||||
TM90 |
Substitute | ![]() |
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-- | -- | 10 | -- | ||||||||||
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||||||||||
TM93 |
Wild Charge | ![]() |
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90 | 100% | 15 | -- | ||||||||||
| The user shrouds itself in electricity and smashes into its target. It also damages the user a little. | |||||||||||||||||
TM94 |
Rock Smash | ![]() |
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40 | 100% | 15 | 50% | ||||||||||
| The user slugs the foe with a shattering punch. It can also smash cracked boulders. | |||||||||||||||||
| Move Tutor Moves | |||||||||||||||||
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Generation V Generation IV Generation III Generation II | |||||||||||||||||
| Tutor# | Move Name | Type | Category | Power | Accuracy | PP | Effect Rate | ||||||||||
MT05 |
Signal Beam | ![]() |
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75 | 100% | 15 | 10% | ||||||||||
| The user attacks with a sinister beam of light. It may also confuse the target. | |||||||||||||||||
MT13 |
ThunderPunch | ![]() |
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75 | 100% | 15 | 10% | ||||||||||
| The foe is punched with an electrified fist. It may leave the target with paralysis. | |||||||||||||||||
MT14 |
Fire Punch | ![]() |
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75 | 100% | 15 | 10% | ||||||||||
| The target is punched with a fiery fist. It may also leave the target with a burn. | |||||||||||||||||
MT18 |
Magnet Rise | ![]() |
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-- | -- | 10 | -- | ||||||||||
| The user levitates using electrically generated magnetism for five turns. | |||||||||||||||||
MT24 |
Iron Tail | ![]() |
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100 | 75% | 15 | 30% | ||||||||||
| The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat. | |||||||||||||||||
MT34 |
Snore | ![]() |
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40 | 100% | 15 | -- | ||||||||||
| An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | |||||||||||||||||
MT35 |
Heal Bell | ![]() |
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-- | -- | 5 | -- | ||||||||||
| The user makes a soothing bell chime to heal the status problems of all the party Pokémon. | |||||||||||||||||
MT49 |
After You | ![]() |
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-- | -- | 15 | -- | ||||||||||
| The user helps the target and makes it use its move right after the user. | |||||||||||||||||
MT58 |
Sleep Talk | ![]() |
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-- | -- | 10 | -- | ||||||||||
| While it is asleep, the user randomly uses one of the moves it knows. | |||||||||||||||||
| Back to SuperDex index | |||||||||||||||||
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Male:
Female:

















HM04
TM06
TM10
TM16
TM18
TM24
TM31
TM44
TM56
TM23
TM03
TM48
MT05
MT13
MT14
MT34
MT04
MT06
MT10
MT22
MT24
MT25
MT26