#SE022: Chromnium: SuperDex Entry
Suggested by: Raichupacabra
| Data | Ability | Class | Dex Flavor | Evo Info | Location | Egg | Breeding | ||||||||||
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| Type Chart | Training | Stats | Move List | Egg Moves | HM Moves | TM Moves | Move Tutors | ||||||||||
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| Special Edition | |||||||||||||||||
| Previous: Alomomola |
National Dex | Next: Carvanha | |||||||||||||||
| Sprites and artwork of Pokémon Factory pokémon are ©The Pokémon Factory and are not to be used elsewhere. | |||||||||||||||||
| Imagery | |||||||||||||||||
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Footprint
Front
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| Bombur: Advanced Generation (PFA) | |||||||||||||||||
| Concept Art | |||||||||||||||||
Chromnium by Moppnttef![]() | |||||||||||||||||
| Pokémon Data | |||||||||||||||||
| Name | Pokédex Type | Height | Weight | ||||||||||||||
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Steel Skull Pokémon |
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| Ability | |||||||||||||||||
| Durable | Protects the Pokémon from recoil damage. | ||||||||||||||||
| Iron Barbs | Inflicts damage to the Pokémon on contact. | ||||||||||||||||
| Hidden: Reckless | Powers up moves that have recoil damage. | ||||||||||||||||
| Classification | |||||||||||||||||
| Type | Color | Body Style | Habitat | ||||||||||||||
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Gray |
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| Pokédex Flavor | |||||||||||||||||
| Diamond | An easily irritated Pokémon, it is known to use its dense, metallic head to smash open the hulls of boats. | ||||||||||||||||
| Pearl | First documented during the Age of Discovery, it was infamous for consuming shipments of precious metals. | ||||||||||||||||
| Evolution Chain | |||||||||||||||||
| Basic Stage | |||||||||||||||||
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| Location Report | |||||||||||||||||
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| Location | Rarity | Time | Season | Weather | Max. Level | ||||||||||||
| Route P | Rare | Evening, Night | All | All | Lv. 38-40 | ||||||||||||
| Ferrarum Fortress | Rare | All | All | All | Lv. 40-44 | ||||||||||||
| Friend Area | |||||||||||||||||
| Southern Sea: | Treasure Sea | ||||||||||||||||
| Breeding Chain | |||||||||||||||||
| Parent | »»» | Egg | »»» | Baby | |||||||||||||
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| Breeding Details | |||||||||||||||||
| Gender Ratio | Egg Group | Steps to Hatch | Egg Cycles | ||||||||||||||
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Piscine |
6630 Steps | 26 | ||||||||||||||
| Type Chart | |||||||||||||||||
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| Takes 0x damage from | ![]() |
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| Takes ¼x damage from | ![]() ![]() |
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| Takes ½x damage from | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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| Takes 2x damage from | ![]() ![]() ![]() |
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| Takes 4x damage from | |||||||||||||||||
| Training Details | |||||||||||||||||
| Base Happiness | Capture Rate | Wild Hold Item | Growth Group | ||||||||||||||
| 70 | 45 |
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Medium Slow 1,059,860 Points |
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| Stats | |||||||||||||||||
| Base Stats | HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | |||||||||||
| 100 | 110 | 115 | 40 | 70 | 45 | ||||||||||||
| Total: | 480 | ||||||||||||||||
| Effort Points | 1 | 1 | |||||||||||||||
| Move List | |||||||||||||||||
| Level | Move Name | Type | Category | Power | Accuracy | PP | Effect Rate | ||||||||||
| -- | Aqua Tail | ![]() |
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90 | 90% | 10 | -- | ||||||||||
| The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | |||||||||||||||||
| -- | Torment | ![]() |
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-- | 100% | 15 | -- | ||||||||||
| The user torments and enrages the foe, making it incapable of using the same move twice in a row. | |||||||||||||||||
| -- | Bite | ![]() |
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60 | 100% | 25 | 30% | ||||||||||
| The target is bitten with viciously sharp fangs. It may make the target flinch. | |||||||||||||||||
| -- | Odor Sleuth | ![]() |
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-- | -- | 40 | -- | ||||||||||
| Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe. | |||||||||||||||||
| 8 | Bite | ![]() |
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60 | 100% | 25 | 30% | ||||||||||
| The target is bitten with viciously sharp fangs. It may make the target flinch. | |||||||||||||||||
| 10 | Odor Sleuth | ![]() |
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-- | -- | 40 | -- | ||||||||||
| Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe. | |||||||||||||||||
| 16 | Lead Fang | ![]() |
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65 | 95% | 15 | -- | ||||||||||
| The user bites with toxic metal fangs. It may also make the target flinch or leave them poisoned. | |||||||||||||||||
| 20 | Stainless | ![]() |
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-- | -- | 5 | -- | ||||||||||
| The user alters their metal skin's structure to prevent corrosion, making it immune to status and stat drops. | |||||||||||||||||
| 26 | Metalgrinder | ![]() |
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60 | 100% | 10 | -- | ||||||||||
| The user grinds Steel-type targets into scrap metal, always inflicting a critical hit when it does so. | |||||||||||||||||
| 30 | Take Down | ![]() |
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90 | 85% | 20 | -- | ||||||||||
| A reckless, full-body charge attack for slamming into the foe. It also damages the user a little. | |||||||||||||||||
| 36 | Iron Head | ![]() |
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80 | 100% | 15 | 30% | ||||||||||
| The foe slams the target with its steel-hard head. It may also make the target flinch. | |||||||||||||||||
| 42 | Teeth Swap | ![]() |
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-- | -- | 5 | -- | ||||||||||
| The user ejects its worn-down teeth and grows new ones, restoring PP to its biting attacks. | |||||||||||||||||
| 48 | Iron Tail | ![]() |
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100 | 75% | 15 | 30% | ||||||||||
| The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat. | |||||||||||||||||
| 55 | Feed Frenzy | ![]() |
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-- | -- | 10 | -- | ||||||||||
| The user whips itself into a feeding frenzy for three turns, maxing its Attack but giving recoil to all its moves. | |||||||||||||||||
| 60 | Heavy Slam | ![]() |
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-- | 100% | 10 | -- | ||||||||||
| The user slams into the target with its heavy body. The more the user outweighs the target, the greater the damage. | |||||||||||||||||
| 64 | Double-Edge | ![]() |
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120 | 100% | 15 | -- | ||||||||||
| A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. | |||||||||||||||||
| Egg Moves | |||||||||||||||||
| Move Name | Type | Category | Power | Accuracy | PP | Effect Rate | |||||||||||
![]() | Brine | ![]() |
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65 | 100% | 10 | -- | ||||||||||
| If the foe's HP is down to about half, this attack will hit with double the power. | |||||||||||||||||
![]() | Crunch | ![]() |
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80 | 100% | 15 | 20% | ||||||||||
| The user crunches up the target with sharp fangs. It may also lower the target's Defense stat. | |||||||||||||||||
![]() | Head Smash | ![]() |
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150 | 80% | 5 | -- | ||||||||||
| The user delivers a life-endangering head butt at full power. The user also takes terrible damage. | |||||||||||||||||
![]() | Hydro Pump | ![]() |
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120 | 80% | 5 | -- | ||||||||||
| The target is blasted by a huge volume of water launched under great pressure. | |||||||||||||||||
![]() | Ice Fang | ![]() |
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65 | 95% | 15 | 10% | ||||||||||
| The user bites with cold-infused fangs. It may also make the target flinch or leave it frozen. | |||||||||||||||||
![]() | Poison Jab | ![]() |
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80 | 100% | 20 | 30% | ||||||||||
| The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target. | |||||||||||||||||
![]() | Skull Bash | ![]() |
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100 | 100% | 15 | 100% | ||||||||||
| The user tucks in its head to raise its Defense in the first turn, then rams the foe on the next turn. | |||||||||||||||||
![]() | Thrash | ![]() |
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120 | 100% | 10 | -- | ||||||||||
| The user rampages and attacks for two to three turns. It then becomes confused, however. | |||||||||||||||||
![]() | Waterfall | ![]() |
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80 | 100% | 15 | 20% | ||||||||||
| The user charges the target at an awesome speed. It can also be used to climb a waterfall. | |||||||||||||||||
| Hidden Machine Moves | |||||||||||||||||
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Pokengine Generation V Generation IV Generation III Generation II | |||||||||||||||||
| HM# | Move Name | Type | Category | Power | Accuracy | PP | Effect Rate | ||||||||||
![]() HM03 |
Surf | ![]() |
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95 | -- | 15 | -- | ||||||||||
| It swamps the area around the user with a giant wave. It can also be used for crossing water. | |||||||||||||||||
![]() HM04 |
Strength | ![]() |
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80 | -- | 15 | -- | ||||||||||
| The user brutally shoves the target at maximum power. This move can also be used to push boulders. | |||||||||||||||||
![]() HM06 |
Dive | ![]() |
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80 | -- | 10 | -- | ||||||||||
| Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean. | |||||||||||||||||
| Technical Machine Moves | |||||||||||||||||
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Generation V Generation IV Generation III Generation II | |||||||||||||||||
| TM# | Move Name | Type | Category | Power | Accuracy | PP | Effect Rate | ||||||||||
TM06 |
Toxic | ![]() |
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-- | 90% | 10 | -- | ||||||||||
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||||||||||
TM10 |
Hidden Power | ![]() |
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-- | 100% | 15 | -- | ||||||||||
| A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||||||||||
TM12 |
Taunt | ![]() |
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-- | 100% | 20 | -- | ||||||||||
| The foe is taunted into a rage that allows it to use only attack moves for two to four turns. | |||||||||||||||||
TM17 |
Protect | ![]() |
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-- | -- | 10 | -- | ||||||||||
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||||||||||
TM21 |
Frustration | ![]() |
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-- | 100% | 20 | -- | ||||||||||
| A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||||||||||
TM27 |
Return | ![]() |
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-- | 100% | 20 | -- | ||||||||||
| A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||||||||||
TM31 |
Brick Break | ![]() |
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75 | 100% | 30 | -- | ||||||||||
| The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect. | |||||||||||||||||
TM32 |
Double Team | ![]() |
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-- | -- | 15 | -- | ||||||||||
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||||||||||
TM39 |
Rock Tomb | ![]() |
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50 | 80% | 10 | 100% | ||||||||||
| Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. | |||||||||||||||||
TM40 |
Aerial Ace | ![]() |
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60 | -- | 20 | -- | ||||||||||
| The user confounds the foe with speed, then slashes. The attack lands without fail. | |||||||||||||||||
TM42 |
Facade | ![]() |
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70 | 100% | 20 | -- | ||||||||||
| An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | |||||||||||||||||
TM44 |
Rest | ![]() |
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-- | -- | 10 | -- | ||||||||||
| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||||||||||
TM45 |
Attract | ![]() |
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-- | 100% | 15 | -- | ||||||||||
| If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | |||||||||||||||||
TM48 |
Round | ![]() |
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60 | 100% | 15 | -- | ||||||||||
| The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | |||||||||||||||||
TM66 |
Payback | ![]() |
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50 | 100% | 10 | -- | ||||||||||
| If the user can use this attack after the foe attacks, its power is doubled. | |||||||||||||||||
TM67 |
Retaliate | ![]() |
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70 | 100% | 5 | -- | ||||||||||
| The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. | |||||||||||||||||
TM68 |
Giga Impact | ![]() |
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150 | 90% | 5 | -- | ||||||||||
| The user charges at the foe using every bit of its power. The user must rest on the next turn. | |||||||||||||||||
TM73 |
Thunder Wave | ![]() |
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-- | 100% | 20 | 100% | ||||||||||
| A weak electric charge is launched at the foe. It causes paralysis if it hits. | |||||||||||||||||
TM80 |
Rock Slide | ![]() |
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75 | 90% | 10 | 30% | ||||||||||
| Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. | |||||||||||||||||
TM87 |
Swagger | ![]() |
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-- | 90% | 15 | -- | ||||||||||
| The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |||||||||||||||||
| TM# | Move Name | Type | Category | Power | Accuracy | PP | Effect Rate | ||||||||||
TM90 |
Substitute | ![]() |
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-- | -- | 10 | -- | ||||||||||
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||||||||||
| Move Tutor Moves | |||||||||||||||||
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Pokengine PFL | |||||||||||||||||
| Tutor# | Move Name | Type | Category | Power | Accuracy | PP | Effect Rate | ||||||||||
MT02 |
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-- | -- | 0 | -- | |||||||||||
MT03 |
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-- | -- | 0 | -- | |||||||||||
MT04 |
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-- | -- | 0 | -- | |||||||||||
MT06 |
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-- | -- | 0 | -- | |||||||||||
| Back to SuperDex index | |||||||||||||||||
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Male:
Female:



























HM03
TM06
TM10
TM12
TM31
TM39
TM40
TM44
TM73
TM23
TM03
MT02

